Mark an ImgTec driver bug as fixed in 1.8@4693462

Now we correctly parse ImgTec's GL_VERSION string we can actually use
the BugInfo's version stuff correctly here
This commit is contained in:
Jonathan Hamilton
2017-09-02 13:23:06 -07:00
parent 662abcb2fe
commit 658a4a6e29
2 changed files with 2 additions and 2 deletions

View File

@ -242,7 +242,7 @@ enum Bug
BUG_BROKEN_DUAL_SOURCE_BLENDING,
// BUG: ImgTec GLSL shader compiler fails when negating the input to a bitwise operation
// Started version: 1.5
// Ended version: 1.10
// Ended version: 1.8@4693462
// Shaders that do something like "variable <<= (-othervariable);" cause the shader to
// fail compilation with no useful diagnostic log. This can be worked around by storing
// the negated value to a temporary variable then using that in the bitwise op.