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Add new GUI option to skip XFBToRam and remove old XFB options
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@ -1416,7 +1416,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, EFBCopyFormat dstF
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ColorMask[3] = 0.0f;
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fConstAdd[3] = 1.0f;
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cbufid = 30; // just re-use the RGBX8 cbufid from above
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copy_to_ram = g_ActiveConfig.bUseRealXFB;
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copy_to_ram = !g_ActiveConfig.bSkipXFBCopyToRam;
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is_xfb_copy = true;
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break;
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