Some gfx code reorg, make the two OpcodeDecoding.cpp identical - next change will move them to videocommon

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1659 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-25 20:07:13 +00:00
parent dcc48d6c41
commit 65e702030a
15 changed files with 197 additions and 194 deletions

View File

@ -24,18 +24,21 @@
// and hope that the vertex format doesn't change, though, if you do it just when they are
// called. The reason is that the vertex format affects the sizes of the vertices.
#include "Globals.h"
#include "Common.h"
#include "VideoCommon.h"
#include "Profiler.h"
#include "OpcodeDecoding.h"
#include "VertexLoader.h"
#include "VertexLoaderManager.h"
#include "VertexManager.h"
#include "VertexShaderManager.h"
#include "Statistics.h"
#include "BPStructs.h"
#include "XFMemory.h"
#include "CPMemory.h"
#include "BPMemory.h"
#include "Fifo.h"
#include "DataReader.h"