Volume/VolumeGC/VolumeWii: Amend variable naming

Drops prefixed underscores and normalizes names to follow our coding
style.
This commit is contained in:
Lioncash
2018-05-30 02:37:13 -04:00
parent ae4aa0b25c
commit 66122f037e
5 changed files with 74 additions and 72 deletions

View File

@ -30,7 +30,7 @@ class VolumeGC : public Volume
public:
VolumeGC(std::unique_ptr<BlobReader> reader);
~VolumeGC();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer,
bool Read(u64 offset, u64 length, u8* buffer,
const Partition& partition = PARTITION_NONE) const override;
const FileSystem* GetFileSystem(const Partition& partition = PARTITION_NONE) const override;
std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
@ -103,7 +103,7 @@ private:
Common::Lazy<std::unique_ptr<FileSystem>> m_file_system;
std::unique_ptr<BlobReader> m_pReader;
std::unique_ptr<BlobReader> m_reader;
};
} // namespace