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Volume/VolumeGC/VolumeWii: Amend variable naming
Drops prefixed underscores and normalizes names to follow our coding style.
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@ -32,7 +32,7 @@ class VolumeWii : public Volume
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public:
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VolumeWii(std::unique_ptr<BlobReader> reader);
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~VolumeWii();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const override;
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bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const override;
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bool IsEncryptedAndHashed() const override;
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std::vector<Partition> GetPartitions() const override;
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Partition GetGamePartition() const override;
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@ -81,7 +81,7 @@ private:
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u32 type;
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};
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std::unique_ptr<BlobReader> m_pReader;
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std::unique_ptr<BlobReader> m_reader;
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std::map<Partition, PartitionDetails> m_partitions;
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Partition m_game_partition;
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bool m_encrypted;
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