mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-28 09:59:32 -06:00
Merge pull request #13460 from jordan-woyak/play-time-tracker-thread-name
Core: Name the play time tracker thread.
This commit is contained in:
@ -10,6 +10,7 @@
|
|||||||
#include "AudioCommon/AudioCommon.h"
|
#include "AudioCommon/AudioCommon.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Common/Event.h"
|
#include "Common/Event.h"
|
||||||
|
#include "Common/Thread.h"
|
||||||
#include "Common/Timer.h"
|
#include "Common/Timer.h"
|
||||||
#include "Core/CPUThreadConfigCallback.h"
|
#include "Core/CPUThreadConfigCallback.h"
|
||||||
#include "Core/Config/MainSettings.h"
|
#include "Core/Config/MainSettings.h"
|
||||||
@ -69,6 +70,8 @@ void CPUManager::ExecutePendingJobs(std::unique_lock<std::mutex>& state_lock)
|
|||||||
|
|
||||||
void CPUManager::StartTimePlayedTimer()
|
void CPUManager::StartTimePlayedTimer()
|
||||||
{
|
{
|
||||||
|
Common::SetCurrentThreadName("Play Time Tracker");
|
||||||
|
|
||||||
// Steady clock for greater accuracy of timing
|
// Steady clock for greater accuracy of timing
|
||||||
std::chrono::steady_clock timer;
|
std::chrono::steady_clock timer;
|
||||||
auto prev_time = timer.now();
|
auto prev_time = timer.now();
|
||||||
|
Reference in New Issue
Block a user