OGL: reimplement SSAA based on ARB_gpu_shader5

So i965 shall support it again.
This commit is contained in:
degasus
2015-09-07 22:21:11 +02:00
parent 5520155e14
commit 664beea538
2 changed files with 4 additions and 4 deletions

View File

@ -437,6 +437,7 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsEarlyZ = GLExtensions::Supports("GL_ARB_shader_image_load_store");
g_Config.backend_info.bSupportsBBox = GLExtensions::Supports("GL_ARB_shader_storage_buffer_object");
g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5");
g_Config.backend_info.bSupportsSSAA = GLExtensions::Supports("GL_ARB_gpu_shader5") && GLExtensions::Supports("GL_ARB_sample_shading");
g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320;
g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object") ||
GLExtensions::Supports("GL_OES_texture_buffer") ||
@ -532,28 +533,25 @@ Renderer::Renderer()
g_ogl_config.eSupportedGLSLVersion = GLSL_130;
g_Config.backend_info.bSupportsEarlyZ = false; // layout keyword is only supported on glsl150+
g_Config.backend_info.bSupportsGeometryShaders = false; // geometry shaders are only supported on glsl150+
g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+
}
else if (strstr(g_ogl_config.glsl_version, "1.40"))
{
g_ogl_config.eSupportedGLSLVersion = GLSL_140;
g_Config.backend_info.bSupportsEarlyZ = false; // layout keyword is only supported on glsl150+
g_Config.backend_info.bSupportsGeometryShaders = false; // geometry shaders are only supported on glsl150+
g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+
}
else if (strstr(g_ogl_config.glsl_version, "1.50"))
{
g_ogl_config.eSupportedGLSLVersion = GLSL_150;
g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+
}
else if (strstr(g_ogl_config.glsl_version, "3.30"))
{
g_ogl_config.eSupportedGLSLVersion = GLSL_330;
g_Config.backend_info.bSupportsSSAA = false; // sample shading is only supported on glsl400+
}
else
{
g_ogl_config.eSupportedGLSLVersion = GLSL_400;
g_Config.backend_info.bSupportsSSAA = true;
}
// Desktop OpenGL can't have the Android Extension Pack