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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Remove all trailing whitespaces from our codebase.
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@ -157,7 +157,7 @@ void DumpDepth(const std::string& filename)
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{
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u32 depth = EfbInterface::GetDepth(x, y);
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// depth to rgba
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*(writePtr++) = depth & 0xff;
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*(writePtr++) = depth & 0xff;
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*(writePtr++) = (depth >> 8) & 0xff;
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*(writePtr++) = (depth >> 16) & 0xff;
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*(writePtr++) = 255;
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@ -13,7 +13,7 @@ namespace SWRenderer
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void Init();
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void Prepare();
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void Shutdown();
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void SetScreenshot(const char *_szFilename);
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void RenderText(const char* pstr, int left, int top, u32 color);
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void DrawDebugText();
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@ -516,7 +516,7 @@ void Tev::Draw()
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#if ALLOW_TEV_DUMPS
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if (g_SWVideoConfig.bDumpTevStages)
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{
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u8 stage[4] = {
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u8 stage[4] = {
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IndirectTex[stageNum][TextureSampler::ALP_SMP],
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IndirectTex[stageNum][TextureSampler::BLU_SMP],
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IndirectTex[stageNum][TextureSampler::GRN_SMP],
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