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https://github.com/dolphin-emu/dolphin.git
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Remove all trailing whitespaces from our codebase.
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@ -7,7 +7,7 @@
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namespace DriverDetails
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{
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// Enum of supported operating systems
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enum OS
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enum OS
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{
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OS_ALL = (1 << 0),
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OS_WINDOWS = (1 << 1),
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@ -132,13 +132,13 @@ namespace DriverDetails
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// The driver stalls in each instance no matter what you do
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// Apparently Mali and Adreno share code in this regard since it was wrote by the same person.
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BUG_BROKENBUFFERSTREAM,
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// Bug: GLSL ES 3.0 textureSize causes abort
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// Bug: GLSL ES 3.0 textureSize causes abort
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// Affected devices: Adreno a3xx
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// Started Version: -1 (Noticed in v53)
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// Ended Version: -1
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// If a shader includes a textureSize function call then the shader compiler will call abort()
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BUG_BROKENTEXTURESIZE,
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// Bug: ARB_buffer_storage doesn't work with ARRAY_BUFFER type streams
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// Bug: ARB_buffer_storage doesn't work with ARRAY_BUFFER type streams
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// Affected devices: Geforce 4xx+
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// Started Version: -1
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// Ended Version: 332.21
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@ -165,7 +165,7 @@ namespace DriverDetails
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// TODO: some windows AMD driver/gpu combination seems also affected
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// but as they all support pinned memory, it doesn't matter
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BUG_BROKENUNSYNCMAPPING,
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// Bug: Adreno now rotates the framebuffer on blit a full 180 degrees
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// Bug: Adreno now rotates the framebuffer on blit a full 180 degrees
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// Affected devices: Adreno
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// Started Version: v53 (dev drivers)
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// Ended Version: -1
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