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synced 2025-07-21 05:09:34 -06:00
Remove all trailing whitespaces from our codebase.
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@ -752,7 +752,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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colmat[0] = colmat[4] = colmat[8] = colmat[15] = 1.0f;
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ColorMask[0] = ColorMask[3] = 15.0f;
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ColorMask[4] = ColorMask[7] = 1.0f / 15.0f;
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cbufid = 16;
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if (!efbHasAlpha) {
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ColorMask[3] = 0.0f;
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@ -762,7 +762,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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break;
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case 3: // RA8
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colmat[0] = colmat[4] = colmat[8] = colmat[15] = 1.0f;
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cbufid = 18;
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if (!efbHasAlpha) {
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ColorMask[3] = 0.0f;
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@ -773,7 +773,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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case 7: // A8
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colmat[3] = colmat[7] = colmat[11] = colmat[15] = 1.0f;
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cbufid = 20;
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if (!efbHasAlpha) {
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ColorMask[3] = 0.0f;
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@ -820,7 +820,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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ColorMask[4] = ColorMask[5] = ColorMask[6] = 1.0f / 31.0f;
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ColorMask[3] = 7.0f;
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ColorMask[7] = 1.0f / 7.0f;
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cbufid = 27;
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if (!efbHasAlpha) {
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ColorMask[3] = 0.0f;
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@ -830,7 +830,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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break;
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case 6: // RGBA8
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colmat[0] = colmat[5] = colmat[10] = colmat[15] = 1.0f;
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cbufid = 29;
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if (!efbHasAlpha) {
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ColorMask[3] = 0.0f;
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