Remove EFB to RAM cache, and simplify code.

This commit is contained in:
magumagu
2015-01-21 20:37:12 -08:00
parent e7f2a04699
commit 6659c15bed
9 changed files with 73 additions and 139 deletions

View File

@ -1214,7 +1214,7 @@ void SaveRecording(const std::string& filename)
header.bEFBAccessEnable = g_ActiveConfig.bEFBAccessEnable;
header.bEFBCopyEnable = g_ActiveConfig.bEFBCopyEnable;
header.bCopyEFBToTexture = g_ActiveConfig.bCopyEFBToTexture;
header.bEFBCopyCacheEnable = g_ActiveConfig.bEFBCopyCacheEnable;
header.bEFBCopyCacheEnable = false;
header.bEFBEmulateFormatChanges = g_ActiveConfig.bEFBEmulateFormatChanges;
header.bUseXFB = g_ActiveConfig.bUseXFB;
header.bUseRealXFB = g_ActiveConfig.bUseRealXFB;
@ -1276,7 +1276,6 @@ void SetGraphicsConfig()
g_Config.bEFBAccessEnable = tmpHeader.bEFBAccessEnable;
g_Config.bEFBCopyEnable = tmpHeader.bEFBCopyEnable;
g_Config.bCopyEFBToTexture = tmpHeader.bCopyEFBToTexture;
g_Config.bEFBCopyCacheEnable = tmpHeader.bEFBCopyCacheEnable;
g_Config.bEFBEmulateFormatChanges = tmpHeader.bEFBEmulateFormatChanges;
g_Config.bUseXFB = tmpHeader.bUseXFB;
g_Config.bUseRealXFB = tmpHeader.bUseRealXFB;