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fix for mii faces in mkwii. efb scaled copy still not fixed. working on it.
please test git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5928 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -380,11 +380,9 @@ u64 EncodeToRamFromTexture(u32 address,GLuint source_texture,float MValueX,float
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int readStride = (expandedWidth * cacheBytes) / TexDecoder_GetBlockWidthInTexels(format);
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EncodeToRamUsingShader(texconv_shader, source_texture, scaledSource, dest_ptr, expandedWidth / samples, expandedHeight, readStride, true, bScaleByHalf > 0);
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EncodeToRamUsingShader(texconv_shader, source_texture, scaledSource, dest_ptr, expandedWidth / samples, expandedHeight, readStride, true, bScaleByHalf > 0 && !bFromZBuffer);
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TextureMngr::MakeRangeDynamic(address,size_in_bytes);
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u64 Hashvalue = 0;
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Hashvalue = TexDecoder_GetHash64(dest_ptr,size_in_bytes,g_ActiveConfig.iSafeTextureCache_ColorSamples);
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return Hashvalue;
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return TexDecoder_GetHash64(dest_ptr,size_in_bytes,g_ActiveConfig.iSafeTextureCache_ColorSamples);
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}
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void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc,
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