DolphinWX: rename CGameListCtrl -> GameListCtrl

This commit is contained in:
Shawn Hoffman
2017-06-19 02:20:14 -07:00
parent 1bd177561b
commit 668c6b5ce9
11 changed files with 94 additions and 98 deletions

View File

@ -25,7 +25,7 @@
#include <wx/msw/winundef.h>
#endif
class CGameListCtrl;
class GameListCtrl;
class MD5Dialog;
class wxButton;
class wxCheckBox;
@ -78,7 +78,7 @@ enum class MD5Target
class NetPlayDialog : public wxFrame, public NetPlayUI
{
public:
NetPlayDialog(wxWindow* parent, const CGameListCtrl* const game_list, const std::string& game,
NetPlayDialog(wxWindow* parent, const GameListCtrl* const game_list, const std::string& game,
const bool is_hosting = false);
~NetPlayDialog();
@ -107,7 +107,7 @@ public:
static NetPlayDialog*& GetInstance() { return npd; }
static NetPlayClient*& GetNetPlayClient() { return netplay_client; }
static NetPlayServer*& GetNetPlayServer() { return netplay_server; }
static void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list);
static void FillWithGameNames(wxListBox* game_lbox, const GameListCtrl& game_list);
bool IsRecording() override;
@ -163,7 +163,7 @@ private:
std::vector<int> m_playerids;
Common::FifoQueue<std::string> m_chat_msgs;
const CGameListCtrl* const m_game_list;
const GameListCtrl* const m_game_list;
static NetPlayDialog* npd;
static NetPlayServer* netplay_server;