mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 01:29:42 -06:00
abs() works on ints, not floats. Use fabsf() to avoid the double conversions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5956 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -358,7 +358,7 @@ namespace Clipper
|
||||
float screenDx = 0;
|
||||
float screenDy = 0;
|
||||
|
||||
if(abs(dx) > abs(dy))
|
||||
if(fabsf(dx) > fabsf(dy))
|
||||
{
|
||||
if(dx > 0)
|
||||
screenDy = bpmem.lineptwidth.linesize / -12.0f;
|
||||
|
@ -205,8 +205,8 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
|
||||
float *uv0 = rasterBlock.Pixel[0][0].Uv[texcoord];
|
||||
float *uv1 = rasterBlock.Pixel[1][1].Uv[texcoord];
|
||||
|
||||
sDelta = abs(uv0[0] - uv1[0]);
|
||||
tDelta = abs(uv0[1] - uv1[1]);
|
||||
sDelta = fabsf(uv0[0] - uv1[0]);
|
||||
tDelta = fabsf(uv0[1] - uv1[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -214,8 +214,8 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
|
||||
float *uv1 = rasterBlock.Pixel[1][0].Uv[texcoord];
|
||||
float *uv2 = rasterBlock.Pixel[0][1].Uv[texcoord];
|
||||
|
||||
sDelta = max(abs(uv0[0] - uv1[0]), abs(uv0[0] - uv2[0]));
|
||||
tDelta = max(abs(uv0[1] - uv1[1]), abs(uv0[1] - uv2[1]));
|
||||
sDelta = max(fabsf(uv0[0] - uv1[0]), fabsf(uv0[0] - uv2[0]));
|
||||
tDelta = max(fabsf(uv0[1] - uv1[1]), fabsf(uv0[1] - uv2[1]));
|
||||
}
|
||||
|
||||
// get LOD in s28.4
|
||||
|
@ -360,7 +360,7 @@ void TiltToAccelerometer(int &_x, int &_y, int &_z, STiltData &_TiltData)
|
||||
and Pitch. But if we select a Z from the smallest of the absolute
|
||||
value of cos(Roll) and cos (Pitch) we get the right values. */
|
||||
// ---------
|
||||
if (abs(cos(Roll)) < abs(cos(Pitch)))
|
||||
if (fabsf(cos(Roll)) < fabsf(cos(Pitch)))
|
||||
z = cos(Roll);
|
||||
else
|
||||
z = cos(Pitch);
|
||||
|
@ -165,7 +165,8 @@ void EmulateTilt( wm_accel* const accel
|
||||
if (!sideways && upright)
|
||||
one_g[ud] *= -1;
|
||||
|
||||
(&accel->x)[ud] = u8(sin( (PI / 2) - std::max( abs(roll), abs(pitch) ) ) * one_g[ud] + zero_g[ud]);
|
||||
(&accel->x)[ud] = u8(sin((PI / 2) -
|
||||
std::max(fabsf(roll), fabsf(pitch))) * one_g[ud] + zero_g[ud]);
|
||||
(&accel->x)[lr] = u8(sin(roll) * -one_g[lr] + zero_g[lr]);
|
||||
(&accel->x)[fb] = u8(sin(pitch) * one_g[fb] + zero_g[fb]);
|
||||
}
|
||||
|
Reference in New Issue
Block a user