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DiscIO: Add GetRegion function and Region enum
Instead of needing different switch cases for converting countries to regions in multiple places, we now only need a single country-to-region switch case (in DiscIO/Enums.cpp), and we get a nice Region type.
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@ -38,6 +38,16 @@ enum class Country
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NUMBER_OF_COUNTRIES
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};
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// Regions 0 - 2 and 4 match Nintendo's Wii region numbering.
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enum class Region
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{
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NTSC_J = 0, // Japan and Taiwan
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NTSC_U = 1, // Mainly North America
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PAL = 2, // Mainly Europe and Oceania
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UNKNOWN_REGION = 3, // 3 seems to be unused? Anyway, we need an UNKNOWN_REGION. Let's put it here
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NTSC_K = 4 // South Korea (Wii only)
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};
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// Languages 0 - 9 match Nintendo's Wii language numbering.
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// Languages 1 - 6 match Nintendo's PAL GameCube languages 0 - 5.
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// NTSC GameCubes only support one language and thus don't number languages.
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@ -56,6 +66,8 @@ enum class Language
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LANGUAGE_UNKNOWN
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};
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Region RegionSwitchGC(u8 country_code);
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Region RegionSwitchWii(u8 country_code);
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Country CountrySwitch(u8 country_code);
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u8 GetSysMenuRegion(u16 title_version);
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std::string GetCompanyFromID(const std::string& company_id);
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