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Upgrade WX to r74856, mainly to support @2x.
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61
Externals/wxWidgets3/include/wx/app.h
vendored
61
Externals/wxWidgets3/include/wx/app.h
vendored
@ -5,7 +5,6 @@
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: app.h 70353 2012-01-15 14:46:41Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@ -103,6 +102,9 @@ public:
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// be done here. When OnRun() returns, the programs starts shutting down.
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virtual int OnRun();
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// Called before the first events are handled, called from within MainLoop()
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virtual void OnLaunched();
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// This is called by wxEventLoopBase::SetActive(): you should put the code
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// which needs an active event loop here.
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// Note that this function is called whenever an event loop is activated;
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@ -228,6 +230,14 @@ public:
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// for it
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static wxAppTraits *GetTraitsIfExists();
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// Return some valid traits object.
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//
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// This method checks if we have wxTheApp and returns its traits if it does
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// exist and the traits are non-NULL, similarly to GetTraitsIfExists(), but
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// falls back to wxConsoleAppTraits to ensure that it always returns
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// something valid.
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static wxAppTraits& GetValidTraits();
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// returns the main event loop instance, i.e. the event loop which is started
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// by OnRun() and which dispatches all events sent from the native toolkit
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// to the application (except when new event loops are temporarily set-up).
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@ -236,6 +246,18 @@ public:
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wxEventLoopBase* GetMainLoop() const
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{ return m_mainLoop; }
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// This function sets the C locale to the default locale for the current
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// environment. It is advised to call this to ensure that the underlying
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// toolkit uses the locale in which the numbers and monetary amounts are
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// shown in the format expected by user and so on.
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//
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// Notice that this does _not_ change the global C++ locale, you need to do
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// it explicitly if you want.
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//
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// Finally, notice that while this function is virtual, it is not supposed
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// to be overridden outside of the library itself.
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virtual void SetCLocale();
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// event processing functions
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// --------------------------
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@ -494,7 +516,7 @@ protected:
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wxDECLARE_NO_COPY_CLASS(wxAppConsoleBase);
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};
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#if defined(__UNIX__) && !defined(__CYGWIN__)
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#if defined(__UNIX__) && !defined(__WXMSW__)
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#include "wx/unix/app.h"
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#else
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// this has to be a class and not a typedef as we forward declare it
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@ -636,10 +658,9 @@ public:
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virtual void SetActive(bool isActive, wxWindow *lastFocus);
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#if WXWIN_COMPATIBILITY_2_6
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// OBSOLETE: don't use, always returns true
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//
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// returns true if the program is successfully initialized
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wxDEPRECATED( bool Initialized() );
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wxDEPRECATED_MSG("always returns true now, don't call")
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bool Initialized();
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#endif // WXWIN_COMPATIBILITY_2_6
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protected:
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@ -766,13 +787,26 @@ public:
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// your compiler really, really wants main() to be in your main program (e.g.
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// hello.cpp). Now wxIMPLEMENT_APP should add this code if required.
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#define wxIMPLEMENT_WXWIN_MAIN_CONSOLE \
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int main(int argc, char **argv) \
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{ \
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wxDISABLE_DEBUG_SUPPORT(); \
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// For compilers that support it, prefer to use wmain() as this ensures any
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// Unicode strings can be passed as command line parameters and not just those
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// representable in the current locale.
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#if wxUSE_UNICODE && defined(__VISUALC__)
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#define wxIMPLEMENT_WXWIN_MAIN_CONSOLE \
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int wmain(int argc, wchar_t **argv) \
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{ \
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wxDISABLE_DEBUG_SUPPORT(); \
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\
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return wxEntry(argc, argv); \
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}
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return wxEntry(argc, argv); \
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}
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#else // Use standard main()
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#define wxIMPLEMENT_WXWIN_MAIN_CONSOLE \
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int main(int argc, char **argv) \
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{ \
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wxDISABLE_DEBUG_SUPPORT(); \
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\
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return wxEntry(argc, argv); \
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}
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#endif
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// port-specific header could have defined it already in some special way
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#ifndef wxIMPLEMENT_WXWIN_MAIN
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@ -795,6 +829,7 @@ public:
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// Use this macro if you want to define your own main() or WinMain() function
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// and call wxEntry() from there.
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#define wxIMPLEMENT_APP_NO_MAIN(appname) \
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appname& wxGetApp() { return *static_cast<appname*>(wxApp::GetInstance()); } \
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wxAppConsole *wxCreateApp() \
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{ \
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wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
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@ -802,9 +837,7 @@ public:
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return new appname; \
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} \
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wxAppInitializer \
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wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
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appname& wxGetApp() { return *static_cast<appname*>(wxApp::GetInstance()); } \
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wxDECLARE_APP(appname)
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wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp)
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// Same as wxIMPLEMENT_APP() normally but doesn't include themes support in
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// wxUniversal builds
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