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Upgrade WX to r74856, mainly to support @2x.
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29
Externals/wxWidgets3/include/wx/geometry.h
vendored
29
Externals/wxWidgets3/include/wx/geometry.h
vendored
@ -4,7 +4,6 @@
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// Author: Stefan Csomor
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// Modified by:
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// Created: 08/05/99
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// RCS-ID: $Id: geometry.h 70493 2012-01-31 19:39:43Z VZ $
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// Copyright: (c) 1999 Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@ -526,9 +525,9 @@ public:
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*/
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// single attribute accessors
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inline wxPoint2DDouble GetPosition()
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wxPoint2DDouble GetPosition() const
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{ return wxPoint2DDouble(m_x, m_y); }
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inline wxSize GetSize()
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wxSize GetSize() const
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{ return wxSize((int) m_width, (int) m_height); }
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// for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their
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@ -655,8 +654,8 @@ public:
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// single attribute accessors
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inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); }
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inline wxSize GetSize() { return wxSize(m_width, m_height); }
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wxPoint2DInt GetPosition() const { return wxPoint2DInt(m_x, m_y); }
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wxSize GetSize() const { return wxSize(m_width, m_height); }
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// for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their
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// position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately
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@ -778,7 +777,7 @@ inline bool wxRect2DInt::operator != (const wxRect2DInt& rect) const
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return !(*this == rect);
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}
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class wxTransform2D
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class WXDLLIMPEXP_CORE wxTransform2D
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{
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public :
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virtual ~wxTransform2D() { }
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@ -793,24 +792,6 @@ public :
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virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ;
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};
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inline void wxTransform2D::Transform( wxRect2DInt* r ) const
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{ wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); }
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inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const
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{ wxPoint2DInt res = pt; Transform( &res ); return res; }
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inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const
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{ wxRect2DInt res = r; Transform( &res ); return res; }
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inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const
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{ wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); }
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inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const
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{ wxPoint2DInt res = pt; InverseTransform( &res ); return res; }
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inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const
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{ wxRect2DInt res = r; InverseTransform( &res ); return res; }
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#endif // wxUSE_GEOMETRY
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