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OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2850 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,4 +1,4 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -16,16 +16,18 @@
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// http://code.google.com/p/dolphin-emu/
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// ---------------------------------------------------------------------------------------------
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// GC graphics pipeline
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// ---------------------------------------------------------------------------------------------
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// 3d commands are issued through the fifo. The gpu draws to the 2MB EFB.
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// The efb can be copied back into ram in two forms: as textures or as XFB.
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// The XFB is the region in RAM that the VI chip scans out to the television.
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// So, after all rendering to EFB is done, the image is copied into one of two XFBs in RAM.
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// Next frame, that one is scanned out and the other one gets the copy. = double buffering.
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// ---------------------------------------------------------------------------------------------
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#ifndef GCOGL_RENDER
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#define GCOGL_RENDER
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#ifndef _GCOGL_RENDER_H_
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#define _GCOGL_RENDER_H_
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#include "TextureMngr.h"
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@ -109,4 +111,4 @@ public:
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void ComputeBackbufferRectangle(TRectangle *rc);
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#endif
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#endif // _GCOGL_RENDER_H_
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