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WiimoteEmu: Change default tilt angle to 85 degrees.
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@ -31,7 +31,7 @@ Tilt::Tilt(const std::string& name_) : ReshapableInput(name_, name_, GroupType::
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_trans("°"),
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_trans("°"),
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// i18n: Refers to emulated wii remote movement.
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// i18n: Refers to emulated wii remote movement.
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_trans("Maximum tilt angle.")},
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_trans("Maximum tilt angle.")},
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90, 0, 180);
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85, 0, 180);
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AddSetting(&m_max_rotational_velocity,
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AddSetting(&m_max_rotational_velocity,
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{_trans("Velocity"),
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{_trans("Velocity"),
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