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New FrameTime/VBlank Analyzer + Graph
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@ -48,9 +48,6 @@ public:
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void StartLogDSPAudio(const std::string& filename);
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void StopLogDSPAudio();
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float GetCurrentSpeed() const { return m_speed.load(); }
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void UpdateSpeed(float val) { m_speed.store(val); }
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// 54000000 doesn't work here as it doesn't evenly divide with 32000, but 108000000 does
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static constexpr u64 FIXED_SAMPLE_RATE_DIVIDEND = 54000000 * 2;
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@ -117,9 +114,6 @@ private:
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bool m_log_dtk_audio = false;
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bool m_log_dsp_audio = false;
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// Current rate of emulation (1.0 = 100% speed)
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std::atomic<float> m_speed{0.0f};
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float m_config_emulation_speed;
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int m_config_timing_variance;
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bool m_config_audio_stretch;
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