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https://github.com/dolphin-emu/dolphin.git
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New FrameTime/VBlank Analyzer + Graph
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@ -23,6 +23,7 @@
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#include <fmt/format.h>
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#include <imgui.h>
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#include <implot.h>
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#include "Common/Assert.h"
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#include "Common/ChunkFile.h"
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@ -63,7 +64,6 @@
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#include "VideoCommon/BoundingBox.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/FPSCounter.h"
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#include "VideoCommon/FrameDump.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/FramebufferShaderGen.h"
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@ -592,46 +592,6 @@ void Renderer::CheckForConfigChanges()
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// Create On-Screen-Messages
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void Renderer::DrawDebugText()
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{
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if (g_ActiveConfig.bShowFPS || g_ActiveConfig.bShowVPS || g_ActiveConfig.bShowSpeed)
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{
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// Position in the top-right corner of the screen.
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ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - (10.0f * m_backbuffer_scale),
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10.f * m_backbuffer_scale),
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ImGuiCond_Always, ImVec2(1.0f, 0.0f));
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int count = g_ActiveConfig.bShowFPS + g_ActiveConfig.bShowVPS + g_ActiveConfig.bShowSpeed;
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ImGui::SetNextWindowSize(
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ImVec2(94.f * m_backbuffer_scale, (12.f + 17.f * count) * m_backbuffer_scale));
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if (ImGui::Begin("Performance", nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing))
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{
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const double fps = m_fps_counter.GetFPS();
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const double vps = m_vps_counter.GetFPS();
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const double speed = 100.0 * vps / VideoInterface::GetTargetRefreshRate();
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// Change Color based on % Speed
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float r = 0.0f, g = 1.0f, b = 1.0f;
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if (g_ActiveConfig.bShowSpeedColors)
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{
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r = 1.0 - (speed - 80.0) / 20.0;
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g = speed / 80.0;
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b = (speed - 90.0) / 10.0;
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}
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if (g_ActiveConfig.bShowFPS)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "FPS:%7.2lf", fps);
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if (g_ActiveConfig.bShowVPS)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "VPS:%7.2lf", vps);
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if (g_ActiveConfig.bShowSpeed)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Speed:%4.0lf%%", speed);
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}
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ImGui::End();
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}
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const bool show_movie_window =
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Config::Get(Config::MAIN_SHOW_FRAME_COUNT) || Config::Get(Config::MAIN_SHOW_LAG) ||
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Config::Get(Config::MAIN_MOVIE_SHOW_INPUT_DISPLAY) ||
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@ -1046,6 +1006,11 @@ bool Renderer::InitializeImGui()
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PanicAlertFmt("Creating ImGui context failed");
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return false;
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}
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if (!ImPlot::CreateContext())
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{
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PanicAlertFmt("Creating ImPlot context failed");
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return false;
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}
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// Don't create an ini file. TODO: Do we want this in the future?
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ImGui::GetIO().IniFilename = nullptr;
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@ -1159,6 +1124,7 @@ void Renderer::ShutdownImGui()
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std::unique_lock<std::mutex> imgui_lock(m_imgui_mutex);
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ImGui::EndFrame();
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ImPlot::DestroyContext();
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ImGui::DestroyContext();
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m_imgui_pipeline.reset();
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m_imgui_vertex_format.reset();
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@ -1390,10 +1356,6 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6
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g_texture_cache->GetXFBTexture(xfb_addr, fb_width, fb_height, fb_stride, &xfb_rect);
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const bool is_duplicate_frame = xfb_entry->id == m_last_xfb_id;
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m_vps_counter.Update();
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if (!is_duplicate_frame)
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m_fps_counter.Update();
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if (xfb_entry && (!g_ActiveConfig.bSkipPresentingDuplicateXFBs || !is_duplicate_frame))
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{
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m_last_xfb_id = xfb_entry->id;
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@ -1407,6 +1369,7 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6
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{
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auto lock = GetImGuiLock();
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g_perf_metrics.DrawImGuiStats(m_backbuffer_scale);
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DrawDebugText();
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OSD::DrawMessages();
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ImGui::Render();
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@ -1485,8 +1448,7 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6
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{
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// Remove stale EFB/XFB copies.
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g_texture_cache->Cleanup(m_frame_count);
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const double last_speed_denominator =
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m_fps_counter.GetDeltaTime() * VideoInterface::GetTargetRefreshRate();
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const double last_speed_denominator = g_perf_metrics.GetLastSpeedDenominator();
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// The denominator should always be > 0 but if it's not, just return 1
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const double last_speed =
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last_speed_denominator > 0.0 ? (1.0 / last_speed_denominator) : 1.0;
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