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Movie/Frame: Amend variable naming
Amends variable naming related to translation unit locals and TAS input dialogs that were modified in the previous commit.
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@ -502,15 +502,15 @@ void CFrame::BindEvents()
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void CFrame::InitializeTASDialogs()
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{
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for (int i = 0; i < 8; ++i)
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g_TASInputDlg[i] = new TASInputDlg(this);
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m_tas_input_dialogs[i] = new TASInputDlg(this);
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Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
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g_TASInputDlg[controller_id]->GetValues(pad_status);
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m_tas_input_dialogs[controller_id]->GetValues(pad_status);
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});
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Movie::SetWiiInputManip([this](u8* data, WiimoteEmu::ReportFeatures rptf, int controller_id,
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int ext, wiimote_key key) {
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g_TASInputDlg[controller_id + 4]->GetValues(data, rptf, ext, key);
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m_tas_input_dialogs[controller_id + 4]->GetValues(data, rptf, ext, key);
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});
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}
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