Movie/Frame: Amend variable naming

Amends variable naming related to translation unit locals and TAS input
dialogs that were modified in the previous commit.
This commit is contained in:
Lioncash
2017-04-02 02:34:38 -04:00
parent 7f0203a5b0
commit 678905764a
4 changed files with 19 additions and 18 deletions

View File

@ -502,15 +502,15 @@ void CFrame::BindEvents()
void CFrame::InitializeTASDialogs()
{
for (int i = 0; i < 8; ++i)
g_TASInputDlg[i] = new TASInputDlg(this);
m_tas_input_dialogs[i] = new TASInputDlg(this);
Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
g_TASInputDlg[controller_id]->GetValues(pad_status);
m_tas_input_dialogs[controller_id]->GetValues(pad_status);
});
Movie::SetWiiInputManip([this](u8* data, WiimoteEmu::ReportFeatures rptf, int controller_id,
int ext, wiimote_key key) {
g_TASInputDlg[controller_id + 4]->GetValues(data, rptf, ext, key);
m_tas_input_dialogs[controller_id + 4]->GetValues(data, rptf, ext, key);
});
}