From b3ac6de7f8c7e097c5388c4ea7443bde34284c7e Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 11 Jun 2017 17:51:01 +0200 Subject: [PATCH] Skip GameCube IPL by default See https://github.com/dolphin-emu/dolphin/pull/5492#issuecomment-306988942 I'm also renaming the setting because HLE_BS2 has already been set to False automatically in existing INIs. --- Source/Core/Core/ConfigManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp index 2135d0730c..dcb34bacf4 100644 --- a/Source/Core/Core/ConfigManager.cpp +++ b/Source/Core/Core/ConfigManager.cpp @@ -234,7 +234,7 @@ void SConfig::SaveCoreSettings(IniFile& ini) { IniFile::Section* core = ini.GetOrCreateSection("Core"); - core->Set("HLE_BS2", bHLE_BS2); + core->Set("SkipIPL", bHLE_BS2); core->Set("TimingVariance", iTimingVariance); core->Set("CPUCore", iCPUCore); core->Set("Fastmem", bFastmem); @@ -543,7 +543,7 @@ void SConfig::LoadCoreSettings(IniFile& ini) { IniFile::Section* core = ini.GetOrCreateSection("Core"); - core->Get("HLE_BS2", &bHLE_BS2, false); + core->Get("SkipIPL", &bHLE_BS2, true); #ifdef _M_X86 core->Get("CPUCore", &iCPUCore, PowerPC::CORE_JIT64); #elif _M_ARM_64