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Use _beginthreadex
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -94,7 +94,7 @@ bool DSound::WriteDataToBuffer(DWORD dwOffset, // Our own write
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}
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// The audio thread.
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DWORD WINAPI soundThread(void* args)
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THREAD_RETURN soundThread(void* args)
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{
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(reinterpret_cast<DSound *>(args))->SoundLoop();
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return 0;
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