mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 13:20:27 -06:00
use renderbuf fo xfb
This commit is contained in:
@ -395,7 +395,7 @@ void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc, u8* des
|
||||
|
||||
|
||||
// Should be scale free.
|
||||
void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTexture)
|
||||
void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destRenderbuf)
|
||||
{
|
||||
u8* srcAddr = Memory::GetPointer(xfbAddr);
|
||||
if (!srcAddr)
|
||||
@ -411,9 +411,7 @@ void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTextur
|
||||
// switch to texture converter frame buffer
|
||||
// attach destTexture as color destination
|
||||
FramebufferManager::SetFramebuffer(s_texConvFrameBuffer);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, destTexture);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE, destTexture, 0);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, destRenderbuf);
|
||||
|
||||
GL_REPORT_FBO_ERROR();
|
||||
|
||||
@ -471,7 +469,6 @@ void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTextur
|
||||
|
||||
// reset state
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE, 0, 0);
|
||||
TextureCache::DisableStage(0);
|
||||
|
||||
VertexShaderManager::SetViewportChanged();
|
||||
|
Reference in New Issue
Block a user