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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
Some pathnames are used both by SCons and cpp which can be a bit tricky.
Should revisit and make the distinction more explicit. Put the Data and Sys directories under Resources in the OS X app bundle. Construct config.h (now lower-case to avoid confusion with other Config.h instances in the tree) in the root. One tiny step towards a read-only and cross-buildable source tree. Some minor bits of non-Linux Unix portability. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5921 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,18 +18,20 @@
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#ifndef XINPUTBASE_H
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#define XINPUTBASE_H
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#include "Common.h"
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#include <X11/X.h>
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#include <X11/keysym.h>
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#include "Config.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/wx.h>
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#endif
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namespace InputCommon
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{
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#if defined(HAVE_WX) && HAVE_WX
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KeySym wxCharCodeWXToX(int id);
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int wxKeyModWXToX(int modstate);
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KeySym wxCharCodeWXToX(int id);
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int wxKeyModWXToX(int modstate);
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#endif
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void XKeyToString(unsigned int keycode, char *keyStr);
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void XKeyToString(unsigned int keycode, char *keyStr);
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}
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#endif
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