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Common: Move GetDeviceProperty() into its own header
Otherwise we include Windows headers in the entire codebase through CommonFuncs.h
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@ -309,6 +309,8 @@ if(WIN32)
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CompatPatches.cpp
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GL/GLInterface/WGL.cpp
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GL/GLInterface/WGL.h
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WindowsDevice.cpp
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WindowsDevice.h
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WindowsRegistry.cpp
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)
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elseif(APPLE)
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