Common: Move GetDeviceProperty() into its own header

Otherwise we include Windows headers in the entire codebase through CommonFuncs.h
This commit is contained in:
Admiral H. Curtiss
2025-07-19 14:02:43 +02:00
parent 5cc0a5a3be
commit 68713e08b4
8 changed files with 77 additions and 34 deletions

View File

@ -0,0 +1,29 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef _WIN32
#include <string>
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <Windows.h>
#include <SetupAPI.h>
#include <cfgmgr32.h>
#include <devpropdef.h>
namespace Common
{
// Obtains a device property and returns it as a wide string.
std::wstring GetDeviceProperty(const HANDLE& device_info, const PSP_DEVINFO_DATA device_data,
const DEVPROPKEY* requested_property);
} // namespace Common
#endif