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Common: Move GetDeviceProperty() into its own header
Otherwise we include Windows headers in the entire codebase through CommonFuncs.h
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29
Source/Core/Common/WindowsDevice.h
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29
Source/Core/Common/WindowsDevice.h
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// Copyright 2025 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#ifdef _WIN32
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#include <string>
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <Windows.h>
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#include <SetupAPI.h>
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#include <cfgmgr32.h>
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#include <devpropdef.h>
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namespace Common
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{
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// Obtains a device property and returns it as a wide string.
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std::wstring GetDeviceProperty(const HANDLE& device_info, const PSP_DEVINFO_DATA device_data,
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const DEVPROPKEY* requested_property);
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} // namespace Common
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#endif
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