1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.

2. Fixed the Allow out of focus input option again

3. Allow changing of the mapped pads while a game is running

4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped

5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-11 10:30:02 +00:00
parent 5ba51ed789
commit 68f39cb287
18 changed files with 271 additions and 136 deletions

View File

@ -63,6 +63,8 @@ void Config::Load(bool ChangePad)
iniFile.Get(SectionName.c_str(), "NoTriggerFilter", &bNoTriggerFilter, false);
iniFile.Get(SectionName.c_str(), "TriggerType", &Trigger.Type, TRIGGER_OFF);
iniFile.Get(SectionName.c_str(), "TriggerRange", &Trigger.Range, 50);
iniFile.Get(SectionName.c_str(), "TriggerRoll", &Trigger.Roll, false);
iniFile.Get(SectionName.c_str(), "TriggerPitch", &Trigger.Pitch, false);
// Don't update this when we are loading settings from the ConfigBox
if(!ChangePad)
@ -133,6 +135,8 @@ void Config::Save(int Slot)
iniFile.Set(SectionName.c_str(), "NoTriggerFilter", bNoTriggerFilter);
iniFile.Set(SectionName.c_str(), "TriggerType", Trigger.Type);
iniFile.Set(SectionName.c_str(), "TriggerRange", Trigger.Range);
iniFile.Set(SectionName.c_str(), "TriggerRoll", Trigger.Roll);
iniFile.Set(SectionName.c_str(), "TriggerPitch", Trigger.Pitch);
// Save the physical device ID number
iniFile.Set(SectionName.c_str(), "DeviceID", WiiMoteEmu::PadMapping[i].ID);