VideoCommon: Add vertex shader point and line expansion

This commit is contained in:
TellowKrinkle
2022-07-23 00:47:04 -05:00
parent 804e42150e
commit 68f49df0f8
17 changed files with 584 additions and 73 deletions

View File

@ -7,6 +7,7 @@
#include "VideoCommon/ConstantManager.h"
class PointerWrap;
enum class PrimitiveType : u32;
// The non-API dependent parts.
class GeometryShaderManager
@ -16,7 +17,7 @@ public:
static void Dirty();
static void DoState(PointerWrap& p);
static void SetConstants();
static void SetConstants(PrimitiveType prim);
static void SetViewportChanged();
static void SetProjectionChanged();
static void SetLinePtWidthChanged();