mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Externals: Update glslang.
This updates glslang to commit 4fc7a33910fb8e40b970d160e1b38ab3f67fe0f3 which is the current version listed in the known_good.json file for the version 1.2.131.2 of the Vulkan-ValidationLayers repo.
This commit is contained in:
95
Externals/glslang/SPIRV/disassemble.cpp
vendored
Executable file → Normal file
95
Externals/glslang/SPIRV/disassemble.cpp
vendored
Executable file → Normal file
@ -46,31 +46,22 @@
|
||||
|
||||
#include "disassemble.h"
|
||||
#include "doc.h"
|
||||
#include "SpvTools.h"
|
||||
|
||||
namespace spv {
|
||||
extern "C" {
|
||||
// Include C-based headers that don't have a namespace
|
||||
#include "GLSL.std.450.h"
|
||||
#ifdef AMD_EXTENSIONS
|
||||
#include "GLSL.ext.AMD.h"
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
#include "GLSL.ext.NV.h"
|
||||
#endif
|
||||
}
|
||||
}
|
||||
const char* GlslStd450DebugNames[spv::GLSLstd450Count];
|
||||
|
||||
namespace spv {
|
||||
|
||||
#ifdef AMD_EXTENSIONS
|
||||
static const char* GLSLextAMDGetDebugNames(const char*, unsigned);
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
static const char* GLSLextNVGetDebugNames(const char*, unsigned);
|
||||
#endif
|
||||
|
||||
static void Kill(std::ostream& out, const char* message)
|
||||
{
|
||||
@ -81,15 +72,8 @@ static void Kill(std::ostream& out, const char* message)
|
||||
// used to identify the extended instruction library imported when printing
|
||||
enum ExtInstSet {
|
||||
GLSL450Inst,
|
||||
|
||||
#ifdef AMD_EXTENSIONS
|
||||
GLSLextAMDInst,
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
GLSLextNVInst,
|
||||
#endif
|
||||
|
||||
OpenCLExtInst,
|
||||
};
|
||||
|
||||
@ -498,35 +482,29 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
|
||||
const char* name = idDescriptor[stream[word - 2]].c_str();
|
||||
if (0 == memcmp("OpenCL", name, 6)) {
|
||||
extInstSet = OpenCLExtInst;
|
||||
#ifdef AMD_EXTENSIONS
|
||||
} else if (strcmp(spv::E_SPV_AMD_shader_ballot, name) == 0 ||
|
||||
strcmp(spv::E_SPV_AMD_shader_trinary_minmax, name) == 0 ||
|
||||
strcmp(spv::E_SPV_AMD_shader_explicit_vertex_parameter, name) == 0 ||
|
||||
strcmp(spv::E_SPV_AMD_gcn_shader, name) == 0) {
|
||||
extInstSet = GLSLextAMDInst;
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
}else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
|
||||
} else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_viewport_array2, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0) {
|
||||
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_mesh_shader, name) == 0) {
|
||||
extInstSet = GLSLextNVInst;
|
||||
#endif
|
||||
}
|
||||
unsigned entrypoint = stream[word - 1];
|
||||
if (extInstSet == GLSL450Inst) {
|
||||
if (entrypoint < GLSLstd450Count) {
|
||||
out << "(" << GlslStd450DebugNames[entrypoint] << ")";
|
||||
}
|
||||
#ifdef AMD_EXTENSIONS
|
||||
} else if (extInstSet == GLSLextAMDInst) {
|
||||
out << "(" << GLSLextAMDGetDebugNames(name, entrypoint) << ")";
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
}
|
||||
else if (extInstSet == GLSLextNVInst) {
|
||||
out << "(" << GLSLextNVGetDebugNames(name, entrypoint) << ")";
|
||||
#endif
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -534,6 +512,19 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
|
||||
case OperandLiteralString:
|
||||
numOperands -= disassembleString();
|
||||
break;
|
||||
case OperandMemoryAccess:
|
||||
outputMask(OperandMemoryAccess, stream[word++]);
|
||||
--numOperands;
|
||||
// Aligned is the only memory access operand that uses an immediate
|
||||
// value, and it is also the first operand that uses a value at all.
|
||||
if (stream[word-1] & MemoryAccessAlignedMask) {
|
||||
disassembleImmediates(1);
|
||||
numOperands--;
|
||||
if (numOperands)
|
||||
out << " ";
|
||||
}
|
||||
disassembleIds(numOperands);
|
||||
return;
|
||||
default:
|
||||
assert(operandClass >= OperandSource && operandClass < OperandOpcode);
|
||||
|
||||
@ -632,9 +623,11 @@ static void GLSLstd450GetDebugNames(const char** names)
|
||||
names[GLSLstd450InterpolateAtCentroid] = "InterpolateAtCentroid";
|
||||
names[GLSLstd450InterpolateAtSample] = "InterpolateAtSample";
|
||||
names[GLSLstd450InterpolateAtOffset] = "InterpolateAtOffset";
|
||||
names[GLSLstd450NMin] = "NMin";
|
||||
names[GLSLstd450NMax] = "NMax";
|
||||
names[GLSLstd450NClamp] = "NClamp";
|
||||
}
|
||||
|
||||
#ifdef AMD_EXTENSIONS
|
||||
static const char* GLSLextAMDGetDebugNames(const char* name, unsigned entrypoint)
|
||||
{
|
||||
if (strcmp(name, spv::E_SPV_AMD_shader_ballot) == 0) {
|
||||
@ -676,36 +669,60 @@ static const char* GLSLextAMDGetDebugNames(const char* name, unsigned entrypoint
|
||||
|
||||
return "Bad";
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
|
||||
{
|
||||
if (strcmp(name, spv::E_SPV_NV_sample_mask_override_coverage) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_geometry_shader_passthrough) == 0 ||
|
||||
strcmp(name, spv::E_ARB_shader_viewport_layer_array) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_viewport_array2) == 0 ||
|
||||
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0) {
|
||||
strcmp(name, spv::E_SPV_NVX_multiview_per_view_attributes) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_fragment_shader_barycentric) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_mesh_shader) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_shader_image_footprint) == 0) {
|
||||
switch (entrypoint) {
|
||||
case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
|
||||
case DecorationPassthroughNV: return "PassthroughNV";
|
||||
case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
|
||||
case DecorationViewportRelativeNV: return "ViewportRelativeNV";
|
||||
// NV builtins
|
||||
case BuiltInViewportMaskNV: return "ViewportMaskNV";
|
||||
case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
|
||||
case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
|
||||
case BuiltInSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
|
||||
case BuiltInPositionPerViewNV: return "PositionPerViewNV";
|
||||
case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
|
||||
case BuiltInBaryCoordNV: return "BaryCoordNV";
|
||||
case BuiltInBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
case BuiltInTaskCountNV: return "TaskCountNV";
|
||||
case BuiltInPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case BuiltInPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case BuiltInClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case BuiltInCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case BuiltInLayerPerViewNV: return "LayerPerViewNV";
|
||||
case BuiltInMeshViewCountNV: return "MeshViewCountNV";
|
||||
case BuiltInMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
|
||||
// NV Capabilities
|
||||
case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
|
||||
case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
|
||||
case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
|
||||
case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
|
||||
case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
|
||||
case CapabilityMeshShadingNV: return "MeshShadingNV";
|
||||
case CapabilityImageFootprintNV: return "ImageFootprintNV";
|
||||
case CapabilitySampleMaskOverrideCoverageNV:return "SampleMaskOverrideCoverageNV";
|
||||
|
||||
// NV Decorations
|
||||
case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
|
||||
case DecorationPassthroughNV: return "PassthroughNV";
|
||||
case DecorationViewportRelativeNV: return "ViewportRelativeNV";
|
||||
case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
|
||||
case DecorationPerVertexNV: return "PerVertexNV";
|
||||
case DecorationPerPrimitiveNV: return "PerPrimitiveNV";
|
||||
case DecorationPerViewNV: return "PerViewNV";
|
||||
case DecorationPerTaskNV: return "PerTaskNV";
|
||||
|
||||
default: return "Bad";
|
||||
}
|
||||
}
|
||||
return "Bad";
|
||||
}
|
||||
#endif
|
||||
|
||||
void Disassemble(std::ostream& out, const std::vector<unsigned int>& stream)
|
||||
{
|
||||
|
Reference in New Issue
Block a user