Externals: Update glslang.

This updates glslang to commit 4fc7a33910fb8e40b970d160e1b38ab3f67fe0f3
which is the current version listed in the known_good.json file for the
version 1.2.131.2 of the Vulkan-ValidationLayers repo.
This commit is contained in:
orbea
2020-03-02 07:42:00 -08:00
parent b3c705fa96
commit 690dee3533
126 changed files with 29560 additions and 13594 deletions

95
Externals/glslang/SPIRV/disassemble.cpp vendored Executable file → Normal file
View File

@ -46,31 +46,22 @@
#include "disassemble.h"
#include "doc.h"
#include "SpvTools.h"
namespace spv {
extern "C" {
// Include C-based headers that don't have a namespace
#include "GLSL.std.450.h"
#ifdef AMD_EXTENSIONS
#include "GLSL.ext.AMD.h"
#endif
#ifdef NV_EXTENSIONS
#include "GLSL.ext.NV.h"
#endif
}
}
const char* GlslStd450DebugNames[spv::GLSLstd450Count];
namespace spv {
#ifdef AMD_EXTENSIONS
static const char* GLSLextAMDGetDebugNames(const char*, unsigned);
#endif
#ifdef NV_EXTENSIONS
static const char* GLSLextNVGetDebugNames(const char*, unsigned);
#endif
static void Kill(std::ostream& out, const char* message)
{
@ -81,15 +72,8 @@ static void Kill(std::ostream& out, const char* message)
// used to identify the extended instruction library imported when printing
enum ExtInstSet {
GLSL450Inst,
#ifdef AMD_EXTENSIONS
GLSLextAMDInst,
#endif
#ifdef NV_EXTENSIONS
GLSLextNVInst,
#endif
OpenCLExtInst,
};
@ -498,35 +482,29 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
const char* name = idDescriptor[stream[word - 2]].c_str();
if (0 == memcmp("OpenCL", name, 6)) {
extInstSet = OpenCLExtInst;
#ifdef AMD_EXTENSIONS
} else if (strcmp(spv::E_SPV_AMD_shader_ballot, name) == 0 ||
strcmp(spv::E_SPV_AMD_shader_trinary_minmax, name) == 0 ||
strcmp(spv::E_SPV_AMD_shader_explicit_vertex_parameter, name) == 0 ||
strcmp(spv::E_SPV_AMD_gcn_shader, name) == 0) {
extInstSet = GLSLextAMDInst;
#endif
#ifdef NV_EXTENSIONS
}else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
} else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
strcmp(spv::E_SPV_NV_viewport_array2, name) == 0 ||
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0) {
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0 ||
strcmp(spv::E_SPV_NV_mesh_shader, name) == 0) {
extInstSet = GLSLextNVInst;
#endif
}
unsigned entrypoint = stream[word - 1];
if (extInstSet == GLSL450Inst) {
if (entrypoint < GLSLstd450Count) {
out << "(" << GlslStd450DebugNames[entrypoint] << ")";
}
#ifdef AMD_EXTENSIONS
} else if (extInstSet == GLSLextAMDInst) {
out << "(" << GLSLextAMDGetDebugNames(name, entrypoint) << ")";
#endif
#ifdef NV_EXTENSIONS
}
else if (extInstSet == GLSLextNVInst) {
out << "(" << GLSLextNVGetDebugNames(name, entrypoint) << ")";
#endif
}
}
break;
@ -534,6 +512,19 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
case OperandLiteralString:
numOperands -= disassembleString();
break;
case OperandMemoryAccess:
outputMask(OperandMemoryAccess, stream[word++]);
--numOperands;
// Aligned is the only memory access operand that uses an immediate
// value, and it is also the first operand that uses a value at all.
if (stream[word-1] & MemoryAccessAlignedMask) {
disassembleImmediates(1);
numOperands--;
if (numOperands)
out << " ";
}
disassembleIds(numOperands);
return;
default:
assert(operandClass >= OperandSource && operandClass < OperandOpcode);
@ -632,9 +623,11 @@ static void GLSLstd450GetDebugNames(const char** names)
names[GLSLstd450InterpolateAtCentroid] = "InterpolateAtCentroid";
names[GLSLstd450InterpolateAtSample] = "InterpolateAtSample";
names[GLSLstd450InterpolateAtOffset] = "InterpolateAtOffset";
names[GLSLstd450NMin] = "NMin";
names[GLSLstd450NMax] = "NMax";
names[GLSLstd450NClamp] = "NClamp";
}
#ifdef AMD_EXTENSIONS
static const char* GLSLextAMDGetDebugNames(const char* name, unsigned entrypoint)
{
if (strcmp(name, spv::E_SPV_AMD_shader_ballot) == 0) {
@ -676,36 +669,60 @@ static const char* GLSLextAMDGetDebugNames(const char* name, unsigned entrypoint
return "Bad";
}
#endif
#ifdef NV_EXTENSIONS
static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
{
if (strcmp(name, spv::E_SPV_NV_sample_mask_override_coverage) == 0 ||
strcmp(name, spv::E_SPV_NV_geometry_shader_passthrough) == 0 ||
strcmp(name, spv::E_ARB_shader_viewport_layer_array) == 0 ||
strcmp(name, spv::E_SPV_NV_viewport_array2) == 0 ||
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0) {
strcmp(name, spv::E_SPV_NVX_multiview_per_view_attributes) == 0 ||
strcmp(name, spv::E_SPV_NV_fragment_shader_barycentric) == 0 ||
strcmp(name, spv::E_SPV_NV_mesh_shader) == 0 ||
strcmp(name, spv::E_SPV_NV_shader_image_footprint) == 0) {
switch (entrypoint) {
case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
case DecorationPassthroughNV: return "PassthroughNV";
case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
case DecorationViewportRelativeNV: return "ViewportRelativeNV";
// NV builtins
case BuiltInViewportMaskNV: return "ViewportMaskNV";
case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
case BuiltInSecondaryPositionNV: return "SecondaryPositionNV";
case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
case BuiltInPositionPerViewNV: return "PositionPerViewNV";
case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
case BuiltInBaryCoordNV: return "BaryCoordNV";
case BuiltInBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
case BuiltInTaskCountNV: return "TaskCountNV";
case BuiltInPrimitiveCountNV: return "PrimitiveCountNV";
case BuiltInPrimitiveIndicesNV: return "PrimitiveIndicesNV";
case BuiltInClipDistancePerViewNV: return "ClipDistancePerViewNV";
case BuiltInCullDistancePerViewNV: return "CullDistancePerViewNV";
case BuiltInLayerPerViewNV: return "LayerPerViewNV";
case BuiltInMeshViewCountNV: return "MeshViewCountNV";
case BuiltInMeshViewIndicesNV: return "MeshViewIndicesNV";
// NV Capabilities
case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
case CapabilityMeshShadingNV: return "MeshShadingNV";
case CapabilityImageFootprintNV: return "ImageFootprintNV";
case CapabilitySampleMaskOverrideCoverageNV:return "SampleMaskOverrideCoverageNV";
// NV Decorations
case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
case DecorationPassthroughNV: return "PassthroughNV";
case DecorationViewportRelativeNV: return "ViewportRelativeNV";
case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
case DecorationPerVertexNV: return "PerVertexNV";
case DecorationPerPrimitiveNV: return "PerPrimitiveNV";
case DecorationPerViewNV: return "PerViewNV";
case DecorationPerTaskNV: return "PerTaskNV";
default: return "Bad";
}
}
return "Bad";
}
#endif
void Disassemble(std::ostream& out, const std::vector<unsigned int>& stream)
{