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VideoBackends: Disable GPU Texture Decoding under MoltenVK
It's broken and causes spectacular artifacts and crashes.
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@ -346,6 +346,10 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
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// with depth clamping. Fall back to inverted depth range for these.
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if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_REVERSED_DEPTH_RANGE))
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config->backend_info.bSupportsReversedDepthRange = false;
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// GPU Texture Decoding is broken under MoltenVK.
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if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_GPU_TEXTURE_DECODING))
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config->backend_info.bSupportsGPUTextureDecoding = false;
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}
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void VulkanContext::PopulateBackendInfoMultisampleModes(
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