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Fix loading of "themes" with non-ascii character names.
Fixed issue 6189. Why did GetUserPath return a non-const ref to string..?
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@ -617,16 +617,17 @@ void CConfigMain::CreateGUIControls()
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SplitPath(filename, NULL, &name, &ext);
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name += ext;
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if (-1 == theme_selection->FindString(name))
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theme_selection->Append(name);
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auto const wxname = StrToWxStr(name);
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if (-1 == theme_selection->FindString(wxname))
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theme_selection->Append(wxname);
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});
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theme_selection->SetStringSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name);
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theme_selection->SetStringSelection(StrToWxStr(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name));
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// std::function = avoid error on msvc
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theme_selection->Bind(wxEVT_COMMAND_CHOICE_SELECTED, std::function<void(wxEvent&)>([theme_selection](wxEvent&)
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{
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SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name = theme_selection->GetStringSelection();
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SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name = WxStrToStr(theme_selection->GetStringSelection());
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main_frame->InitBitmaps();
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main_frame->UpdateGameList();
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}));
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