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WiimoteEmu: Remove redundant Matrix library and use the one in Common.
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@ -451,7 +451,6 @@
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<ClInclude Include="HW\WiimoteEmu\Extension\Nunchuk.h" />
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<ClInclude Include="HW\WiimoteEmu\Extension\Turntable.h" />
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<ClInclude Include="HW\WiimoteEmu\I2CBus.h" />
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<ClInclude Include="HW\WiimoteEmu\MatrixMath.h" />
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<ClInclude Include="HW\WiimoteEmu\MotionPlus.h" />
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<ClInclude Include="HW\WiimoteEmu\Speaker.h" />
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<ClInclude Include="HW\WiimoteEmu\WiimoteEmu.h" />
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@ -616,4 +615,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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