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Fix the FPS counter to show the 'real' framerate, also clean up its mess a bit...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3920 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,7 +16,7 @@ typedef unsigned char* (*TGetMemoryPointer)(const unsigned int _iAddress);
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typedef void (*TVideoLog)(const char* _pMessage, int _bBreak);
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typedef void (*TSysMessage)(const char *fmt, ...);
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typedef void (*TRequestWindowSize)(int _iWidth, int _iHeight, bool _bFullscreen);
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typedef void (*TCopiedToXFB)(void);
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typedef void (*TCopiedToXFB)(bool video_update);
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typedef unsigned int (*TPeekMessages)(void);
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typedef void (*TUpdateInterrupts)(void);
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typedef void (*TUpdateFPSDisplay)(const char* text); // sets the window title
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