Fix the FPS counter to show the 'real' framerate, also clean up its mess a bit...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3920 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-08-01 18:16:12 +00:00
parent 1493c2ba9c
commit 69c0613160
5 changed files with 52 additions and 96 deletions

View File

@ -227,7 +227,7 @@ void RenderToXFB(const BPCmd &bp, const EFBRectangle &rc, const float &yScale, c
{
Renderer::SwapBuffers();
PRIM_LOG("Renderer::SwapBuffers()");
g_VideoInitialize.pCopiedToXFB();
g_VideoInitialize.pCopiedToXFB(false);
}
void ClearScreen(const BPCmd &bp, const EFBRectangle &rc)
{