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extract OGL::FramebufferManager::CreateTexture
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@ -102,6 +102,8 @@ public:
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static void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points);
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private:
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GLuint CreateTexture(GLenum texture_type, GLenum internal_format, GLenum pixel_format,
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GLenum data_type);
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std::unique_ptr<XFBSourceBase> CreateXFBSource(unsigned int target_width,
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unsigned int target_height,
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unsigned int layers) override;
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