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https://github.com/dolphin-emu/dolphin.git
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Added Nunchuk to the Wiimote Recording window. Now you can know if your Nunchuk is working as it should =P
Also fixed the crash when clicking OK while having one WiiMote active. Nunchuck's gravity is kinda wrong, don't know why though, We don't know if it's Wiiuse's fault or if the nunchuk has different vars... Punchout @ingame the nunchuk gravity also doesn't work... All the work done by sanchez! git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4794 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -28,6 +28,7 @@
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#include <wx/combobox.h>
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#include <wx/checkbox.h>
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#include <wx/panel.h>
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#include "Thread.h"
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class WiimoteRecordingConfigDialog : public wxDialog
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{
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@ -40,7 +41,6 @@ class WiimoteRecordingConfigDialog : public wxDialog
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long style = wxDEFAULT_DIALOG_STYLE | wxWANTS_CHARS);
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virtual ~WiimoteRecordingConfigDialog(){;}
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void UpdateRecordingGUI(int Slot = 0);
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void LoadFile();
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void SaveFile();
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@ -67,12 +67,16 @@ class WiimoteRecordingConfigDialog : public wxDialog
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wxGauge *m_GaugeBattery,
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*m_GaugeRoll[2],
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*m_GaugeGForce[3],
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*m_GaugeAccel[3];
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*m_GaugeAccel[3],
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*m_GaugeAccelNunchuk[3],
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*m_GaugeGForceNunchuk[3];
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private:
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DECLARE_EVENT_TABLE();
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bool ControlsCreated;
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THREAD_RETURN SafeCloseReadWiimote_ThreadFunc2(void* arg);
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Common::Thread* g_pReadThread2;
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wxPanel *m_PageRecording;
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wxButton *m_Close,
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