mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Improve netplay setup dialog UX
* Focus "Hash Code" / "IP address" text box by default in "Connect" * Focus game list in "Host" tab * RETURN keypress now host/join depending on selected tab * Remember last hosted game * Remove PanicAlertT: * Simply log message to netplay window * Remove them when they are useless * Show some netplay message in OSD * Chat messages * Pad buffer changes * Desync alerts * Stop the game consistently when another player disconnects / crashes * Prettify chat textbox * Log netplay ping to OSD Join scenario: * Copy netplay code * Open netplay * Paste code * Press enter Host scenario: * Open netplay * Go to host tab * Press enter
This commit is contained in:
@ -43,10 +43,11 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay Setup")), m_game_list(game_list)
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{
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IniFile inifile;
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inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
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inifile.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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wxPanel* const panel = new wxPanel(this);
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panel->Bind(wxEVT_CHAR_HOOK, &NetPlaySetupFrame::OnKeyDown, this);
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// top row
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wxBoxSizer* const trav_szr = new wxBoxSizer(wxHORIZONTAL);
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@ -57,7 +58,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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panel, wxID_ANY, _("Connection Type:"), wxDefaultPosition, wxSize(100, -1));
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m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(150, -1));
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m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this);
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m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnDirectTraversalChoice, this);
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m_direct_traversal->Append(_("Direct Connection"));
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m_direct_traversal->Append(_("Traversal Server"));
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@ -106,19 +107,26 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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centralServer + ":" + centralPort);
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}
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// tabs
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wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
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wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
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notebook->AddPage(connect_tab, _("Connect"));
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wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY);
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notebook->AddPage(host_tab, _("Host"));
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m_notebook = new wxNotebook(panel, wxID_ANY);
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wxPanel* const connect_tab = new wxPanel(m_notebook, wxID_ANY);
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m_notebook->AddPage(connect_tab, _("Connect"));
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wxPanel* const host_tab = new wxPanel(m_notebook, wxID_ANY);
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m_notebook->AddPage(host_tab, _("Host"));
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// connect tab
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{
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m_ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Host Code :"));
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std::string address;
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netplay_section.Get("HostCode", &address, "00000000");
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m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
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std::string last_hash_code;
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netplay_section.Get("HostCode", &last_hash_code, "00000000");
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std::string last_ip_address;
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netplay_section.Get("Address", &last_ip_address, "127.0.0.1");
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m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(last_ip_address));
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m_connect_hashcode_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(last_hash_code));
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// Will be overridden by OnDirectTraversalChoice, but is necessary
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// so that both inputs do not take up space
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m_connect_hashcode_text->Hide();
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m_client_port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"));
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@ -144,7 +152,8 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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top_szr->Add(m_ip_lbl, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, 5);
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top_szr->Add(m_connect_ip_text, 3);
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top_szr->Add(m_client_port_lbl, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT | wxLEFT, 5);
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top_szr->Add(m_connect_hashcode_text, 3);
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top_szr->Add(m_client_port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
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top_szr->Add(m_connect_port_text, 1);
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wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
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@ -190,6 +199,10 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
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std::string last_hosted_game;
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if (netplay_section.Get("SelectedHostGame", &last_hosted_game, ""))
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m_game_lbox->SetStringSelection(last_hosted_game);
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(m_host_port_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_host_port_text, 0);
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@ -221,7 +234,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT, 5);
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main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
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main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5);
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main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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main_szr->Add(m_notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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panel->SetSizerAndFit(main_szr);
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@ -237,37 +250,35 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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// Needs to be done last or it set up the spacing on the page correctly
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wxCommandEvent ev;
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OnChoice(ev);
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OnDirectTraversalChoice(ev);
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}
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NetPlaySetupFrame::~NetPlaySetupFrame()
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{
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IniFile inifile;
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const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
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const std::string dolphin_ini = File::GetUserPath(F_DOLPHINCONFIG_IDX);
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inifile.Load(dolphin_ini);
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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std::string travChoice = "traversal";
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if (m_direct_traversal->GetSelection() == 1)
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{
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netplay_section.Set("TraversalChoice", travChoice);
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}
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else
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std::string travChoice;
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switch (m_direct_traversal->GetSelection())
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{
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case TRAVERSAL_CHOICE:
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travChoice = "traversal";
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break;
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case DIRECT_CHOICE:
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travChoice = "direct";
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netplay_section.Set("TraversalChoice", travChoice);
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break;
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}
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netplay_section.Set("TraversalChoice", travChoice);
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netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
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if (m_direct_traversal->GetCurrentSelection() == 0)
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{
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if (m_direct_traversal->GetCurrentSelection() == DIRECT_CHOICE)
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netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
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}
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else
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{
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netplay_section.Set("HostCode", WxStrToStr(m_connect_ip_text->GetValue()));
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}
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netplay_section.Set("HostCode", WxStrToStr(m_connect_hashcode_text->GetValue()));
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netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
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netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
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netplay_section.Set("ListenPort", m_traversal_listen_port_enabled->IsChecked() ?
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@ -283,21 +294,19 @@ void NetPlaySetupFrame::MakeNetPlayDiag(int port, const std::string& game, bool
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NetPlayDialog*& npd = NetPlayDialog::GetInstance();
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NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient();
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bool trav = !is_hosting && m_direct_traversal->GetCurrentSelection() == TRAVERSAL_CHOICE;
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std::string ip;
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npd = new NetPlayDialog(m_parent, m_game_list, game, is_hosting);
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if (is_hosting)
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ip = "127.0.0.1";
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else if (trav)
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ip = WxStrToStr(m_connect_hashcode_text->GetValue());
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else
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ip = WxStrToStr(m_connect_ip_text->GetValue());
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bool trav;
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if (!is_hosting && m_direct_traversal->GetCurrentSelection() == 1)
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trav = true;
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else
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trav = false;
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IniFile inifile;
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inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
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inifile.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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std::string centralPortString;
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@ -323,6 +332,16 @@ void NetPlaySetupFrame::MakeNetPlayDiag(int port, const std::string& game, bool
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void NetPlaySetupFrame::OnHost(wxCommandEvent&)
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{
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DoHost();
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}
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void NetPlaySetupFrame::DoHost()
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{
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IniFile ini_file;
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const std::string dolphin_ini = File::GetUserPath(F_DOLPHINCONFIG_IDX);
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ini_file.Load(dolphin_ini);
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IniFile::Section& netplay_section = *ini_file.GetOrCreateSection("NetPlay");
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NetPlayDialog*& npd = NetPlayDialog::GetInstance();
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NetPlayServer*& netplay_server = NetPlayDialog::GetNetPlayServer();
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@ -354,10 +373,6 @@ void NetPlaySetupFrame::OnHost(wxCommandEvent&)
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m_host_port_text->GetValue().ToULong(&listen_port);
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}
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IniFile inifile;
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inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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std::string centralPortString;
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GetTraversalPort(netplay_section, ¢ralPortString);
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unsigned long int centralPort;
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@ -377,6 +392,9 @@ void NetPlaySetupFrame::OnHost(wxCommandEvent&)
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#endif
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MakeNetPlayDiag(netplay_server->GetPort(), game, true);
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netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance());
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netplay_section.Set("SelectedHostGame", game);
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ini_file.Save(dolphin_ini);
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}
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else
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{
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@ -390,6 +408,11 @@ void NetPlaySetupFrame::OnHost(wxCommandEvent&)
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}
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void NetPlaySetupFrame::OnJoin(wxCommandEvent&)
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{
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DoJoin();
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}
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void NetPlaySetupFrame::DoJoin()
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{
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NetPlayDialog*& npd = NetPlayDialog::GetInstance();
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if (npd)
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@ -406,7 +429,7 @@ void NetPlaySetupFrame::OnJoin(wxCommandEvent&)
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void NetPlaySetupFrame::OnResetTraversal(wxCommandEvent& event)
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{
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IniFile inifile;
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const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
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const std::string dolphin_ini = File::GetUserPath(F_DOLPHINCONFIG_IDX);
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inifile.Load(dolphin_ini);
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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netplay_section.Set("TraversalServer", (std::string) "stun.dolphin-emu.org");
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@ -421,26 +444,23 @@ void NetPlaySetupFrame::OnTraversalListenPortChanged(wxCommandEvent& event)
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m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
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}
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void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
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void NetPlaySetupFrame::OnDirectTraversalChoice(wxCommandEvent& event)
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{
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int sel = m_direct_traversal->GetSelection();
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IniFile inifile;
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inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
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inifile.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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if (sel == 1)
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if (sel == TRAVERSAL_CHOICE)
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{
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m_traversal_lbl->Show();
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m_trav_reset_btn->Show();
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m_connect_hashcode_text->Show();
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m_connect_ip_text->Hide();
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// Traversal
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// client tab
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{
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m_ip_lbl->SetLabelText("Host Code: ");
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std::string address;
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netplay_section.Get("HostCode", &address, "00000000");
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m_connect_ip_text->SetLabelText(address);
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m_client_port_lbl->Hide();
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m_connect_port_text->Hide();
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}
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@ -460,6 +480,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
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{
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m_traversal_lbl->Hide();
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m_trav_reset_btn->Hide();
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m_connect_hashcode_text->Hide();
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m_connect_ip_text->Show();
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// Direct
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// Client tab
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{
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@ -482,6 +504,48 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
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m_upnp_chk->Show();
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#endif
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}
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m_connect_ip_text->GetParent()->Layout();
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DispatchFocus();
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}
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void NetPlaySetupFrame::OnKeyDown(wxKeyEvent& event)
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{
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// Let the event propagate
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event.Skip();
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if (event.GetKeyCode() != wxKeyCode::WXK_RETURN)
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return;
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int current_tab = m_notebook->GetSelection();
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switch (current_tab)
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{
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case CONNECT_TAB:
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DoJoin();
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break;
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case HOST_TAB:
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DoHost();
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break;
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}
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}
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void NetPlaySetupFrame::DispatchFocus()
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{
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int current_tab = m_notebook->GetSelection();
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switch (current_tab)
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{
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case CONNECT_TAB:
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if (m_direct_traversal->GetCurrentSelection() == TRAVERSAL_CHOICE)
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m_connect_hashcode_text->SetFocus();
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else
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m_connect_ip_text->SetFocus();
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break;
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case HOST_TAB:
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m_game_lbox->SetFocus();
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break;
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}
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}
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void NetPlaySetupFrame::OnQuit(wxCommandEvent&)
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