ControllerEmu: Separate ControlGroup from ControllerEmu

ControllerEmu, the class, is essentially acting like a namespace for
ControlGroup. This makes it impossible to forward declare any of the
internals. It also globs a bunch of classes together which is kind of a
pain to manage.

This splits ControlGroup and the classes it contains into their own source
files and situates them all within a namespace, which gets them out of
global scope.

Since this allows forward declarations for the once-internal classes, it
now requires significantly less files to be rebuilt if anything is changed
in the ControllerEmu portion of code.

It does not split out the settings classes yet, however, as it
would be preferable to make a settings base class that all settings derive
from, but this would be a functional change -- this commit only intends to
move around existing code. Extracting the settings class will be done in
another commit.
This commit is contained in:
Lioncash
2017-02-08 22:15:43 -05:00
parent 1385a012d9
commit 6a75ea5653
69 changed files with 1807 additions and 971 deletions

View File

@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinWX/Input/InputConfigDiag.h"
#include <algorithm>
#include <array>
#include <cctype>
@ -38,21 +40,27 @@
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/MsgHandler.h"
#include "Core/Core.h"
#include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HotkeyManager.h"
#include "DolphinWX/DolphinSlider.h"
#include "DolphinWX/Input/ClassicInputConfigDiag.h"
#include "DolphinWX/Input/DrumsInputConfigDiag.h"
#include "DolphinWX/Input/GuitarInputConfigDiag.h"
#include "DolphinWX/Input/InputConfigDiag.h"
#include "DolphinWX/Input/NunchukInputConfigDiag.h"
#include "DolphinWX/Input/TurntableInputConfigDiag.h"
#include "DolphinWX/WxUtils.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/ControlGroup/Extension.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Device.h"
@ -385,7 +393,7 @@ bool ControlDialog::Validate()
{
control_reference->expression = WxStrToStr(textctrl->GetValue());
auto lock = ControllerEmu::GetStateLock();
const auto lock = ControllerEmu::EmulatedController::GetStateLock();
control_reference->UpdateReference(g_controller_interface,
m_parent->GetController()->default_device);
@ -424,7 +432,7 @@ void ControlDialog::ClearControl(wxCommandEvent&)
{
control_reference->expression.clear();
auto lock = ControllerEmu::GetStateLock();
const auto lock = ControllerEmu::EmulatedController::GetStateLock();
control_reference->UpdateReference(g_controller_interface,
m_parent->GetController()->default_device);
@ -483,7 +491,7 @@ void ControlDialog::SetSelectedControl(wxCommandEvent&)
textctrl->WriteText(expr);
control_reference->expression = textctrl->GetValue();
auto lock = ControllerEmu::GetStateLock();
const auto lock = ControllerEmu::EmulatedController::GetStateLock();
control_reference->UpdateReference(g_controller_interface,
m_parent->GetController()->default_device);
@ -519,7 +527,7 @@ void ControlDialog::AppendControl(wxCommandEvent& event)
textctrl->WriteText(expr);
control_reference->expression = textctrl->GetValue();
auto lock = ControllerEmu::GetStateLock();
const auto lock = ControllerEmu::EmulatedController::GetStateLock();
control_reference->UpdateReference(g_controller_interface,
m_parent->GetController()->default_device);
@ -701,7 +709,7 @@ bool InputConfigDialog::DetectButton(ControlButton* button)
wxString expr;
GetExpressionForControl(expr, control_name);
button->control_reference->expression = expr;
auto lock = ControllerEmu::GetStateLock();
const auto lock = ControllerEmu::EmulatedController::GetStateLock();
button->control_reference->UpdateReference(g_controller_interface,
controller->default_device);
success = true;
@ -831,7 +839,7 @@ void InputConfigDialog::GetProfilePath(std::string& path)
}
}
ControllerEmu* InputConfigDialog::GetController() const
ControllerEmu::EmulatedController* InputConfigDialog::GetController() const
{
return controller;
}
@ -930,8 +938,10 @@ ControlGroupBox::~ControlGroupBox()
bool ControlGroupBox::HasBitmapHeading() const
{
return control_group->type == GROUP_TYPE_STICK || control_group->type == GROUP_TYPE_TILT ||
control_group->type == GROUP_TYPE_CURSOR || control_group->type == GROUP_TYPE_FORCE;
return control_group->type == ControllerEmu::GROUP_TYPE_STICK ||
control_group->type == ControllerEmu::GROUP_TYPE_TILT ||
control_group->type == ControllerEmu::GROUP_TYPE_CURSOR ||
control_group->type == ControllerEmu::GROUP_TYPE_FORCE;
}
ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWindow* const parent,
@ -986,10 +996,10 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
switch (group->type)
{
case GROUP_TYPE_STICK:
case GROUP_TYPE_TILT:
case GROUP_TYPE_CURSOR:
case GROUP_TYPE_FORCE:
case ControllerEmu::GROUP_TYPE_STICK:
case ControllerEmu::GROUP_TYPE_TILT:
case ControllerEmu::GROUP_TYPE_CURSOR:
case ControllerEmu::GROUP_TYPE_FORCE:
{
wxSize bitmap_size = parent->FromDIP(wxSize(64, 64));
m_scale = bitmap_size.GetWidth() / 64.0;
@ -1031,7 +1041,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
Add(h_szr, 0, wxEXPAND | wxLEFT | wxRIGHT, space3);
}
break;
case GROUP_TYPE_BUTTONS:
case ControllerEmu::GROUP_TYPE_BUTTONS:
{
// Draw buttons in rows of 8
unsigned int button_cols = group->controls.size() > 8 ? 8 : group->controls.size();
@ -1069,17 +1079,17 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
Add(static_bitmap, 0, wxALIGN_CENTER_HORIZONTAL | wxLEFT | wxRIGHT, space3);
}
break;
case GROUP_TYPE_MIXED_TRIGGERS:
case GROUP_TYPE_TRIGGERS:
case GROUP_TYPE_SLIDER:
case ControllerEmu::GROUP_TYPE_MIXED_TRIGGERS:
case ControllerEmu::GROUP_TYPE_TRIGGERS:
case ControllerEmu::GROUP_TYPE_SLIDER:
{
int height = (int)(12 * group->controls.size());
int width = 64;
if (GROUP_TYPE_MIXED_TRIGGERS == group->type)
if (ControllerEmu::GROUP_TYPE_MIXED_TRIGGERS == group->type)
width = 64 + 12 + 1;
if (GROUP_TYPE_TRIGGERS != group->type)
if (ControllerEmu::GROUP_TYPE_TRIGGERS != group->type)
height /= 2;
height += 1;
@ -1113,7 +1123,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
Add(static_bitmap, 0, wxALIGN_CENTER_HORIZONTAL | wxLEFT | wxRIGHT, space3);
}
break;
case GROUP_TYPE_EXTENSION:
case ControllerEmu::GROUP_TYPE_EXTENSION:
{
PadSettingExtension* const attachments =
new PadSettingExtension(parent, (ControllerEmu::Extension*)group);