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https://github.com/dolphin-emu/dolphin.git
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ControllerEmu: Separate ControlGroup from ControllerEmu
ControllerEmu, the class, is essentially acting like a namespace for ControlGroup. This makes it impossible to forward declare any of the internals. It also globs a bunch of classes together which is kind of a pain to manage. This splits ControlGroup and the classes it contains into their own source files and situates them all within a namespace, which gets them out of global scope. Since this allows forward declarations for the once-internal classes, it now requires significantly less files to be rebuilt if anything is changed in the ControllerEmu portion of code. It does not split out the settings classes yet, however, as it would be preferable to make a settings base class that all settings derive from, but this would be a functional change -- this commit only intends to move around existing code. Extracting the settings class will be done in another commit.
This commit is contained in:
@ -22,6 +22,15 @@
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#include "DolphinWX/Input/InputConfigDiag.h"
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#include "DolphinWX/WxUtils.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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#include "InputCommon/ControllerEmu/ControlGroup/AnalogStick.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Cursor.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Force.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Slider.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Tilt.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Triggers.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/Device.h"
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@ -150,9 +159,9 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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switch (g->control_group->type)
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{
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case GROUP_TYPE_TILT:
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case GROUP_TYPE_STICK:
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case GROUP_TYPE_CURSOR:
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case ControllerEmu::GROUP_TYPE_TILT:
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case ControllerEmu::GROUP_TYPE_STICK:
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case ControllerEmu::GROUP_TYPE_CURSOR:
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{
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// this is starting to be a mess combining all these in one case
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@ -160,19 +169,19 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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switch (g->control_group->type)
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{
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case GROUP_TYPE_STICK:
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case ControllerEmu::GROUP_TYPE_STICK:
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((ControllerEmu::AnalogStick*)g->control_group)->GetState(&x, &y);
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break;
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case GROUP_TYPE_TILT:
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case ControllerEmu::GROUP_TYPE_TILT:
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((ControllerEmu::Tilt*)g->control_group)->GetState(&x, &y);
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break;
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case GROUP_TYPE_CURSOR:
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case ControllerEmu::GROUP_TYPE_CURSOR:
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((ControllerEmu::Cursor*)g->control_group)->GetState(&x, &y, &z);
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break;
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}
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// ir cursor forward movement
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if (GROUP_TYPE_CURSOR == g->control_group->type)
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if (ControllerEmu::GROUP_TYPE_CURSOR == g->control_group->type)
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{
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gc->SetBrush(z ? *wxRED_BRUSH : *wxGREY_BRUSH);
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wxGraphicsPath path = gc->CreatePath();
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@ -182,7 +191,7 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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// input zone
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gc->SetPen(*wxLIGHT_GREY_PEN);
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if (GROUP_TYPE_STICK == g->control_group->type)
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if (ControllerEmu::GROUP_TYPE_STICK == g->control_group->type)
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{
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gc->SetBrush(wxColour(0xDDDDDD)); // Light Gray
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@ -222,9 +231,12 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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gc->DrawRectangle(16, 16, 32, 32);
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}
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if (GROUP_TYPE_CURSOR != g->control_group->type)
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if (ControllerEmu::GROUP_TYPE_CURSOR != g->control_group->type)
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{
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int deadzone_idx = g->control_group->type == GROUP_TYPE_STICK ? SETTING_DEADZONE : 0;
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const int deadzone_idx = g->control_group->type == ControllerEmu::GROUP_TYPE_STICK ?
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ControllerEmu::AnalogStick::SETTING_DEADZONE :
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0;
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wxGraphicsPath path = gc->CreatePath();
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path.AddCircle(VIS_BITMAP_SIZE / 2, VIS_BITMAP_SIZE / 2,
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g->control_group->numeric_settings[deadzone_idx]->GetValue() *
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@ -255,7 +267,7 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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}
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break;
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case GROUP_TYPE_FORCE:
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case ControllerEmu::GROUP_TYPE_FORCE:
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{
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ControlState raw_dot[3];
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ControlState adj_dot[3];
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@ -320,7 +332,7 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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}
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break;
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case GROUP_TYPE_BUTTONS:
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case ControllerEmu::GROUP_TYPE_BUTTONS:
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{
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const unsigned int button_count = static_cast<unsigned int>(g->control_group->controls.size());
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std::vector<unsigned int> bitmasks(button_count);
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@ -349,7 +361,7 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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}
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break;
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case GROUP_TYPE_TRIGGERS:
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case ControllerEmu::GROUP_TYPE_TRIGGERS:
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{
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const unsigned int trigger_count = static_cast<unsigned int>(g->control_group->controls.size());
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std::vector<ControlState> trigs(trigger_count);
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@ -391,7 +403,7 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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}
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break;
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case GROUP_TYPE_MIXED_TRIGGERS:
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case ControllerEmu::GROUP_TYPE_MIXED_TRIGGERS:
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{
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const unsigned int trigger_count = ((unsigned int)(g->control_group->controls.size() / 2));
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@ -431,7 +443,7 @@ static void DrawControlGroupBox(wxGraphicsContext* gc, ControlGroupBox* g)
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}
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break;
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case GROUP_TYPE_SLIDER:
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case ControllerEmu::GROUP_TYPE_SLIDER:
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{
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const ControlState deadzone = g->control_group->numeric_settings[0]->GetValue();
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@ -488,7 +500,7 @@ void InputConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
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g_controller_interface.UpdateInput();
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wxMemoryDC dc;
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auto lock = ControllerEmu::GetStateLock();
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const auto lock = ControllerEmu::EmulatedController::GetStateLock();
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for (ControlGroupBox* g : control_groups)
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{
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// Only if this control group has a bitmap
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