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partial revert of 8a6f747408
texture_rect isn't in core 3.0, so the long texture function must be used
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@ -38,7 +38,7 @@
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#define TEX2D GL_TEXTURE_RECTANGLE_ARB
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#define PREC
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#define TEXTYPE "sampler2DRect"
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#define TEXFUNC "texture"
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#define TEXFUNC "texture2DRect"
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#endif
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