BBox: remove now unreachable SW bbox implementation

This commit is contained in:
degasus
2015-04-06 11:44:13 +02:00
parent acd074e291
commit 6b2a1e57e2
14 changed files with 15 additions and 161 deletions

View File

@ -7,7 +7,6 @@
#include "Core/Host.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/VertexLoader.h"
@ -24,14 +23,14 @@ u8* g_vertex_manager_write_ptr;
static void LOADERDECL PosMtx_ReadDirect_UByte(VertexLoader* loader)
{
u8 posmtx = BoundingBox::posMtxIdx = DataReadU8() & 0x3f;
u32 posmtx = DataReadU8() & 0x3f;
DataWrite<u32>(posmtx);
PRIM_LOG("posmtx: %d, ", posmtx);
}
static void LOADERDECL TexMtx_ReadDirect_UByte(VertexLoader* loader)
{
BoundingBox::texMtxIdx[loader->m_texmtxread] = loader->m_curtexmtx[loader->m_texmtxread] = DataReadU8() & 0x3f;
loader->m_curtexmtx[loader->m_texmtxread] = DataReadU8() & 0x3f;
PRIM_LOG("texmtx%d: %d, ", loader->m_texmtxread, loader->m_curtexmtx[loader->m_texmtxread]);
loader->m_texmtxread++;
@ -87,10 +86,6 @@ void VertexLoader::CompileVertexTranslator()
// Reset pipeline
m_numPipelineStages = 0;
// Get the pointer to this vertex's buffer data for the bounding box
if (!g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)
WriteCall(BoundingBox::SetVertexBufferPosition);
// Colors
const u64 col[2] = { m_VtxDesc.Color0, m_VtxDesc.Color1 };
// TextureCoord
@ -298,10 +293,6 @@ void VertexLoader::CompileVertexTranslator()
}
}
// Update the bounding box
if (!g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)
WriteCall(BoundingBox::Update);
// indexed position formats may skip a the vertex
if (m_VtxDesc.Position & 2)
{
@ -317,7 +308,7 @@ void VertexLoader::WriteCall(TPipelineFunction func)
m_PipelineStages[m_numPipelineStages++] = func;
}
int VertexLoader::RunVertices(DataReader src, DataReader dst, int count, int primitive)
int VertexLoader::RunVertices(DataReader src, DataReader dst, int count)
{
g_vertex_manager_write_ptr = dst.GetPointer();
g_video_buffer_read_ptr = src.GetPointer();
@ -325,10 +316,6 @@ int VertexLoader::RunVertices(DataReader src, DataReader dst, int count, int pri
m_numLoadedVertices += count;
m_skippedVertices = 0;
// Prepare bounding box
if (!g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)
BoundingBox::Prepare(m_vat, primitive, m_VtxDesc, m_native_vtx_decl);
for (int s = 0; s < count; s++)
{
m_tcIndex = 0;