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SoundStream: Devirtualize StartLogAudio and StopLogAudio
These don't rely on anything that might need to be implemented in other SoundStream classes.
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@ -32,7 +32,7 @@ public:
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virtual void Clear(bool mute) { m_muted = mute; }
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virtual void Clear(bool mute) { m_muted = mute; }
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bool IsMuted() const { return m_muted; }
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bool IsMuted() const { return m_muted; }
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virtual void StartLogAudio(const std::string& filename)
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void StartLogAudio(const std::string& filename)
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{
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{
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if (!m_logAudio)
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if (!m_logAudio)
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{
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{
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@ -47,7 +47,7 @@ public:
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}
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}
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}
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}
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virtual void StopLogAudio()
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void StopLogAudio()
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{
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{
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if (m_logAudio)
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if (m_logAudio)
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{
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{
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