Vulkan: Handle strided XFB copies

Where src_rect.width * 2 != dst_stride.
This commit is contained in:
Stenzek
2016-11-19 18:34:41 +10:00
parent 171bb147a8
commit 6b88a854a7
2 changed files with 6 additions and 4 deletions

View File

@ -1415,9 +1415,11 @@ void FramebufferManager::CopyToRealXFB(u32 xfb_addr, u32 fb_stride, u32 fb_heigh
{static_cast<u32>(scaled_rc.GetWidth()), static_cast<u32>(scaled_rc.GetHeight())}};
Texture2D* src_texture = ResolveEFBColorTexture(scaled_rc_vk);
// 2 bytes per pixel, so divide fb_stride by 2 to get the width.
TextureCache::GetInstance()->EncodeYUYVTextureToMemory(xfb_ptr, fb_stride / 2, fb_stride,
fb_height, src_texture, scaled_rc);
// The destination stride can differ from the copy region width, in which case the pixels
// outside the copy region should not be written to.
TextureCache::GetInstance()->EncodeYUYVTextureToMemory(
xfb_ptr, static_cast<u32>(source_rc.GetWidth()), fb_stride, fb_height, src_texture,
scaled_rc);
// If we sourced directly from the EFB framebuffer, restore it to a color attachment.
if (src_texture == m_efb_color_texture.get())