FramebufferManager: Implement EFB tile cache

The new tile cache is dynamic in size and can be turned on/off.
This commit is contained in:
Stenzek
2019-03-02 15:11:47 +10:00
parent 65216c9e87
commit 6bc4bfd26a
8 changed files with 240 additions and 159 deletions

View File

@ -128,6 +128,7 @@ struct VideoConfig final
bool bEnablePixelLighting;
bool bFastDepthCalc;
bool bVertexRounding;
int iEFBAccessTileSize;
int iLog; // CONF_ bits
int iSaveTargetId; // TODO: Should be dropped