DSPLLE - small idleskip improvment for zelda

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5248 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marko Pusljar
2010-03-28 17:10:36 +00:00
parent 4fb21aa137
commit 6bcae13ff8
5 changed files with 35 additions and 30 deletions

View File

@ -220,7 +220,7 @@ inline s64 dsp_get_long_prod()
inline s64 dsp_get_long_prod_round_prodl()
{
return (dsp_get_long_prod() + 0x8000) & ~0xffff;
return (dsp_get_long_prod() + 0x7fff) & ~0xffff;
}
// For accurate emulation, this is wrong - but the real prod registers behave