Fixed annoying sound when pausing/shutting down (please test for ALL backends) (couldn't do this for CoreAudio and PulseAudio too)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-12-10 21:00:52 +00:00
parent d901fd2e38
commit 6bea0a2f53
10 changed files with 67 additions and 3 deletions

View File

@ -67,7 +67,7 @@ void AlsaSound::SoundLoop()
// nakee: What is the optimal value?
int frames_to_deliver = 4096;
m_mixer->Mix(reinterpret_cast<short *>(mix_buffer), frames_to_deliver);
int rc = snd_pcm_writei(handle, mix_buffer, frames_to_deliver);
int rc = g_muted ? 1337 : snd_pcm_writei(handle, mix_buffer, frames_to_deliver);
if (rc == -EPIPE)
{
// Underrun
@ -180,6 +180,13 @@ bool AlsaSound::AlsaInit()
NOTICE_LOG(AUDIO, "ALSA successfully initialized.\n");
return true;
}
void AlsaSound::Mute(bool bMute) {
if((bMute && g_muted) || (!bMute && !g_muted))
return;
g_muted = bMute;
}
void AlsaSound::AlsaShutdown()
{