some fixes to dx11, now efb access should work well (smg pulling stars)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5698 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2010-06-14 21:45:31 +00:00
parent 67283e54fc
commit 6c164cd161
3 changed files with 38 additions and 7 deletions

View File

@ -509,8 +509,11 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
// XXX: Without the VI, how would we know what kind of field this is? So
// just use progressive.
Renderer::Swap(xfbAddr, FIELD_PROGRESSIVE, fbWidth, fbHeight);
Common::AtomicStoreRelease(s_swapRequested, FALSE);
if (!g_ActiveConfig.bUseXFB)
{
Renderer::Swap(xfbAddr, FIELD_PROGRESSIVE, fbWidth, fbHeight);
Common::AtomicStoreRelease(s_swapRequested, FALSE);
}
}
bool Renderer::SetScissorRect()
@ -654,7 +657,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, int x, int y)
switch(type) {
case PEEK_Z:
val = ((float*)map.pData)[6];
val = ((float*)map.pData)[0];
z = ((u32)(val * 0xffffff));
break;
@ -803,7 +806,7 @@ void Renderer::SetBlendMode(bool forceUpdate)
void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
{
if (g_bSkipCurrentFrame || !XFBWrited || !fbWidth || !fbHeight)
if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.bUseRealXFB) || !fbWidth || !fbHeight)
{
g_VideoInitialize.pCopiedToXFB(false);
return;