CodeWindow: Made boot to pause optional, readded the tooltips in the Release build

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1784 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-01-05 02:52:55 +00:00
parent 6359f53343
commit 6c57f63280
9 changed files with 343 additions and 592 deletions

View File

@ -35,7 +35,7 @@ struct SCoreStartupParameter
void* hMainWindow;
// flags
bool bEnableDebugging; bool bAutomaticStart;
bool bEnableDebugging; bool bAutomaticStart; bool bBootToPause;
bool bUseJIT;
bool bJITUnlimitedCache, bJITOff; // JIT

View File

@ -27,9 +27,21 @@
// * A flush simply does a conditional write to the appropriate CRx.
// * If flag available, branch code can become absolutely trivial.
//////////////////////////////////////////////////////////////////////////////////////////
// Settings
// ¯¯¯¯¯¯¯¯¯¯
#define JIT_OFF_OPTIONS // Compile with JIT off options
////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯
#ifdef JITTEST
#include "../Jit64IL/Jit.h"
#else
#ifndef _JIT_H
#define _JIT_H
@ -40,10 +52,18 @@
#include "x64Analyzer.h"
#ifdef _WIN32
#include <windows.h>
#endif
///////////////////////////////////
#else
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations and definitions
// ¯¯¯¯¯¯¯¯¯¯
void Jit(u32 em_address);
#ifndef _WIN32
// A bit of a hack to get things building under linux. We manually fill in this structure as needed
// from the real context.
@ -60,9 +80,12 @@ struct CONTEXT
#endif
// Use these to control the instruction selection
// #define INSTRUCTION_START Default(inst); return;
// #define INSTRUCTION_START PPCTables::CountInstruction(inst);
#define INSTRUCTION_START
///////////////////////////////////
class TrampolineCache : public Gen::XCodeBlock
{
@ -292,7 +315,5 @@ public:
extern Jit64 jit;
void Jit(u32 em_address);
#endif
#endif
#endif // _JIT_H
#endif // JITTEST

View File

@ -545,6 +545,10 @@
RelativePath=".\src\CodeWindow.h"
>
</File>
<File
RelativePath=".\Src\CodeWindowSJP.cpp"
>
</File>
<File
RelativePath=".\src\Debugger.cpp"
>

View File

@ -15,6 +15,10 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯
#include "Common.h"
#include <wx/button.h>
@ -64,22 +68,42 @@
#include "../../DolphinWX/Src/PluginManager.h"
#include "../../DolphinWX/Src/Config.h"
// and here are the classes
class CPluginInfo;
class CPluginManager;
//extern DynamicLibrary Common::CPlugin;
//extern CPluginManager CPluginManager::m_Instance;
extern "C" {
extern "C" // Bitmaps
{
#include "../resources/toolbar_play.c"
#include "../resources/toolbar_pause.c"
#include "../resources/toolbar_add_memorycheck.c"
#include "../resources/toolbar_delete.c"
#include "../resources/toolbar_add_breakpoint.c"
}
///////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations and definitions
// ¯¯¯¯¯¯¯¯¯¯
// and here are the classes
class CPluginInfo;
class CPluginManager;
//extern DynamicLibrary Common::CPlugin;
//extern CPluginManager CPluginManager::m_Instance;
static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
{
wxMemoryInputStream is(data, length);
return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
}
///////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Event table
// ¯¯¯¯¯¯¯¯¯¯
BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
@ -87,6 +111,11 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow)
EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
@ -136,21 +165,18 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
END_EVENT_TABLE()
///////////////////////////////
#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
{
wxMemoryInputStream is(data, length);
return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
}
// =======================================================================================
// WARNING: If you create a new dialog window you must add m_dialog(NULL) below otherwise
// m_dialog = true and things will crash.
// ----------------
//////////////////////////////////////////////////////////////////////////////////////////
// Class, input event handler and host message handler
// ¯¯¯¯¯¯¯¯¯¯
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, wxWindow* parent, wxWindowID id,
const wxString& title, const wxPoint& pos, const wxSize& size, long style)
: wxFrame(parent, id, title, pos, size, style)
/* Remember to initialize potential new controls with NULL there, otherwise m_dialog = true and
things may crash */
, m_LogWindow(NULL)
, m_RegisterWindow(NULL)
, m_BreakpointWindow(NULL)
@ -169,8 +195,10 @@ CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter
// Create the toolbar
RecreateToolbar();
// Update bitmap buttons
UpdateButtonStates();
// Connect keyboard
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
wxKeyEventHandler(CCodeWindow::OnKeyDown),
(wxObject*)0, this);
@ -182,8 +210,6 @@ CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter
if (m_MemoryWindow) m_MemoryWindow->Load(file);
if (m_JitWindow) m_JitWindow->Load(file);
}
// ===============
CCodeWindow::~CCodeWindow()
{
@ -200,9 +226,75 @@ CCodeWindow::~CCodeWindow()
file.Save(DEBUGGER_CONFIG_FILE);
}
void CCodeWindow::OnKeyDown(wxKeyEvent& event)
{
if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
{
SingleCPUStep();
}
else
{
event.Skip();
}
}
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
break;
case IDM_UPDATELOGDISPLAY:
if (m_LogWindow)
{
m_LogWindow->NotifyUpdate();
}
break;
case IDM_UPDATEDISASMDIALOG:
Update();
if (m_RegisterWindow)
{
m_RegisterWindow->NotifyUpdate();
}
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow)
{
m_BreakpointWindow->NotifyUpdate();
}
break;
case IDM_UPDATESTATUSBAR:
//if (main_frame->m_pStatusBar != NULL)
{
// What is this PanicAlert() for?
//PanicAlert("");
//this->GetParent()->m_p
//this->GetParent()->
//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
}
break;
}
}
////////////////////////////////////////////////
// =======================================================================================
// Load before CreateGUIControls()
// Load these settings before CreateGUIControls()
// --------------
void CCodeWindow::Load_( IniFile &ini )
{
@ -219,6 +311,7 @@ void CCodeWindow::Load_( IniFile &ini )
// Boot to pause or not
ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
}
@ -242,6 +335,7 @@ void CCodeWindow::Save(IniFile &ini) const
// Boot to pause or not
ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
// Save windows settings
ini.Set("ShowOnStart", "LogWindow", GetMenuBar()->IsChecked(IDM_LOGWINDOW));
@ -285,7 +379,7 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
// =================
// additional dialogs
// Additional dialogs
#ifdef LOGGING
if (bLogWindow)
{
@ -320,7 +414,7 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
if (bSoundWindow)
{
// possible todo: add some kind of if here to? can it fail?
// Possible todo: add some kind of if here to? can it fail?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
@ -351,17 +445,37 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
{
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core"), wxEmptyString, wxITEM_CHECK);
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
, wxString::FromAscii("This is nessesary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps.")
, wxITEM_CHECK);
interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
pCoreMenu->AppendSeparator();
wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start"), wxEmptyString, wxITEM_CHECK);
wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
, wxString::FromAscii(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bugtesting with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]")
, wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pCoreMenu->AppendSeparator();
#ifdef JIT_OFF_OPTIONS
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"), wxEmptyString, wxITEM_CHECK);
pCoreMenu->AppendSeparator();
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"), wxEmptyString, wxITEM_CHECK);
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing"),
wxITEM_CHECK);
pCoreMenu->AppendSeparator();
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
@ -378,7 +492,6 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
}
{
@ -412,60 +525,76 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
}
// ===============
{
wxMenu *pSymbolsMenu = new wxMenu;
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
// pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)"));
pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _T("&Patch HLE functions"));
pMenuBar->Append(pSymbolsMenu, _T("&Symbols"));
}
{
wxMenu *pJitMenu = new wxMenu;
pJitMenu->Append(IDM_CLEARCODECACHE, _T("&Clear code cache"));
pJitMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
pMenuBar->Append(pJitMenu, _T("&JIT"));
}
{
wxMenu *pProfilerMenu = new wxMenu;
pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
pProfilerMenu->AppendSeparator();
pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show"));
pMenuBar->Append(pProfilerMenu, _T("&Profiler"));
}
CreateSymbolsMenu();
SetMenuBar(pMenuBar);
}
// =======================================================================================
// Toolbar and bitmaps for the toolbar
// --------------
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
// scale to 16x16 for toolbar
for (size_t n = Toolbar_DebugGo; n < Bitmaps_max; n++)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
}
}
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
// ===================================
// =======================================================================================
// Shortcuts
// --------------
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
//bool CCodeWindow::UseDualCore()
//{
// return GetMenuBar()->IsChecked(IDM_DUALCORE);
//}
// =========================
// =======================================================================================
@ -483,8 +612,15 @@ void CCodeWindow::OnInterpreter(wxCommandEvent& event)
void CCodeWindow::OnAutomaticStart(wxCommandEvent& event)
{ switch(event.GetId())
{
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause;
break;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart;
break;
}
}
@ -554,113 +690,13 @@ void CCodeWindow::OnJitMenu(wxCommandEvent& event)
break;
}
}
// =====================================
void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_RUN) {
event.Skip();
return;
}
switch (event.GetId())
{
case IDM_PROFILEBLOCKS:
jit.ClearCache();
Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
break;
case IDM_WRITEPROFILE:
Profiler::WriteProfileResults("profiler.txt");
File::Launch("profiler.txt");
break;
}
}
void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_UNINITIALIZED)
{
// TODO: disable menu items instead :P
return;
}
std::string mapfile = CBoot::GenerateMapFilename();
switch (event.GetId())
{
case IDM_CLEARSYMBOLS:
g_symbolDB.Clear();
Host_NotifyMapLoaded();
break;
case IDM_CLEANSYMBOLS:
g_symbolDB.Clear("zz");
Host_NotifyMapLoaded();
break;
case IDM_SCANFUNCTIONS:
{
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
SignatureDB db;
if (db.Load(TOTALDB_FILE))
db.Apply(&g_symbolDB);
// HLE::PatchFunctions();
NotifyMapLoaded();
break;
}
case IDM_LOADMAPFILE:
if (!File::Exists(mapfile.c_str()))
{
g_symbolDB.Clear();
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
SignatureDB db;
if (db.Load(TOTALDB_FILE))
db.Apply(&g_symbolDB);
} else {
g_symbolDB.LoadMap(mapfile.c_str());
}
NotifyMapLoaded();
break;
case IDM_SAVEMAPFILE:
g_symbolDB.SaveMap(mapfile.c_str());
break;
case IDM_SAVEMAPFILEWITHCODES:
g_symbolDB.SaveMap(mapfile.c_str(), true);
break;
case IDM_CREATESIGNATUREFILE:
{
wxTextEntryDialog input_prefix(this, wxString::FromAscii("Only export symbols with prefix:"), wxGetTextFromUserPromptStr, _T("."));
if (input_prefix.ShowModal() == wxID_OK) {
std::string prefix(input_prefix.GetValue().mb_str());
wxString path = wxFileSelector(
_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
this);
if (path) {
SignatureDB db;
db.Initialize(&g_symbolDB, prefix.c_str());
std::string filename(path.ToAscii()); // PPCAnalyst::SaveSignatureDB(
db.Save(path.ToAscii());
}
}
}
break;
case IDM_USESIGNATUREFILE:
{
wxString path = wxFileSelector(
_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (path) {
SignatureDB db;
db.Load(path.ToAscii());
db.Apply(&g_symbolDB);
}
}
NotifyMapLoaded();
break;
case IDM_PATCHHLEFUNCTIONS:
HLE::PatchFunctions();
Update();
break;
}
}
//////////////////////////////////////////////////////////////////////////////////////////
// Events
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// =======================================================================================
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
@ -805,6 +841,18 @@ void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
}
}
void CCodeWindow::SingleCPUStep()
{
CCPU::StepOpcode(&sync_event);
// if (CCPU::IsStepping())
// sync_event.Wait();
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
Host_UpdateLogDisplay();
}
void CCodeWindow::Update()
{
codeview->Refresh();
@ -831,23 +879,13 @@ void CCodeWindow::Update()
when we pause */
codeview->Center(PC);
}
/////////////////////////////////////////////////
void CCodeWindow::NotifyMapLoaded()
{
g_symbolDB.FillInCallers();
symbols->Show(false); // hide it for faster filling
symbols->Clear();
for (SymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++)
{
int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str()));
symbols->SetClientData(idx, (void*)&iter->second);
}
symbols->Show(true);
Update();
}
// =======================================================================================
// Update GUI
// --------------
void CCodeWindow::UpdateButtonStates()
{
wxToolBar* toolBar = GetToolBar();
@ -881,325 +919,6 @@ void CCodeWindow::UpdateButtonStates()
}
}
void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
{
int index = symbols->GetSelection();
if (index >= 0) {
Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
if (pSymbol != NULL)
{
if(pSymbol->type == Symbol::SYMBOL_DATA)
{
if(m_MemoryWindow && m_MemoryWindow->IsVisible())
m_MemoryWindow->JumpToAddress(pSymbol->address);
}
else
{
JumpToAddress(pSymbol->address);
}
}
}
}
void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
{
}
/////////////////////////////////////////////////////////////////////////////////////////////////
// Show and hide windows
/////////////////////////////////////////////////////////////////////////////////////////////////
void CCodeWindow::OnToggleLogWindow(wxCommandEvent& event)
{
if (LogManager::Enabled())
{
bool show = GetMenuBar()->IsChecked(event.GetId());
if (show)
{
if (!m_LogWindow)
{
m_LogWindow = new CLogWindow(this);
}
m_LogWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_LogWindow != NULL);
if (m_LogWindow)
{
m_LogWindow->Hide();
}
}
}
}
void CCodeWindow::OnToggleRegisterWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
if (show)
{
if (!m_RegisterWindow)
{
m_RegisterWindow = new CRegisterWindow(this);
}
m_RegisterWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_RegisterWindow != NULL);
if (m_RegisterWindow)
{
m_RegisterWindow->Hide();
}
}
}
// =======================================================================================
// Toggle Sound Debugging Window
// ------------
void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
if (show)
{
// TODO: add some kind of if() check here to?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
false, true // DSP, show
);
}
else // hide
{
// Close the sound dll that has an open debugger
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
false, false // DSP, hide
);
}
}
// ===========
// =======================================================================================
// Toggle Video Debugging Window
// ------------
void CCodeWindow::OnToggleVideoWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
//GetMenuBar()->Check(event.GetId(), false); // Turn off
if (show)
{
// It works now, but I'll keep this message in case the problem reappears
/*if(Core::GetState() == Core::CORE_UNINITIALIZED)
{
wxMessageBox(_T("Warning, opening this window before a game is started \n\
may cause a crash when a game is later started. Todo: figure out why and fix it."), wxT("OpenGL Debugging Window"));
}*/
// TODO: add some kind of if() check here to?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
true, true // Video, show
);
}
else // hide
{
// Close the video dll that has an open debugger
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
true, false // Video, hide
);
}
}
// ===========
void CCodeWindow::OnToggleJitWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
if (show)
{
if (!m_JitWindow)
{
m_JitWindow = new CJitWindow(this);
}
m_JitWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_JitWindow != NULL);
if (m_JitWindow)
{
m_JitWindow->Hide();
}
}
}
void CCodeWindow::OnToggleBreakPointWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
if (show)
{
if (!m_BreakpointWindow)
{
m_BreakpointWindow = new CBreakPointWindow(this, this);
}
m_BreakpointWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_BreakpointWindow != NULL);
if (m_BreakpointWindow)
{
m_BreakpointWindow->Hide();
}
}
}
void CCodeWindow::OnToggleMemoryWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
if (show)
{
if (!m_MemoryWindow)
{
m_MemoryWindow = new CMemoryWindow(this);
}
m_MemoryWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_MemoryWindow != NULL);
if (m_MemoryWindow)
{
m_MemoryWindow->Hide();
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
break;
case IDM_UPDATELOGDISPLAY:
if (m_LogWindow)
{
m_LogWindow->NotifyUpdate();
}
break;
case IDM_UPDATEDISASMDIALOG:
Update();
if (m_RegisterWindow)
{
m_RegisterWindow->NotifyUpdate();
}
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow)
{
m_BreakpointWindow->NotifyUpdate();
}
break;
case IDM_UPDATESTATUSBAR:
//if (main_frame->m_pStatusBar != NULL)
{
// What is this PanicAlert() for?
//PanicAlert("");
//this->GetParent()->m_p
//this->GetParent()->
//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
}
break;
}
}
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
void CCodeWindow::RecreateToolbar()
{
// delete and recreate the toolbar
@ -1215,48 +934,51 @@ void CCodeWindow::RecreateToolbar()
SetToolBar(theToolBar);
}
// =============
void CCodeWindow::InitBitmaps()
// =======================================================================================
// Show Tool Tip for menu items
// --------------
void CCodeWindow::DoTip(wxString text)
{
// load original size 48x48
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
// scale to 16x16 for toolbar
for (size_t n = Toolbar_DebugGo; n < Bitmaps_max; n++)
// Create a blank tooltip to clear the eventual old one
static wxTipWindow *tw = NULL;
if (tw)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
tw->SetTipWindowPtr(NULL);
tw->Close();
}
tw = NULL;
// Don't make a new one for blank text
if(text.empty()) return;
tw = new wxTipWindow(this, text, 175, &tw);
// Move it to the right
#ifdef _WIN32
POINT point;
GetCursorPos(&point);
tw->SetPosition(wxPoint(point.x + 25, point.y));
#endif
}
void CCodeWindow::OnKeyDown(wxKeyEvent& event)
// See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events.
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
{
if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
/* We assume the debug build user don't need to see this all the time. And these tooltips
may not be entirely stable. So we leave them out of debug builds. I could for example
get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
#if !defined(_DEBUG) || defined(DEBUGFAST)
DoTip(pMenuBar->GetHelpString(event.GetId()));
#endif
}
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
{
SingleCPUStep();
}
else
{
event.Skip();
}
}
void CCodeWindow::SingleCPUStep()
{
CCPU::StepOpcode(&sync_event);
// if (CCPU::IsStepping())
// sync_event.Wait();
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
Host_UpdateLogDisplay();
#if !defined(_DEBUG) || defined(DEBUGFAST)
// The IDM_ADDRBOX id seems to come with this outside the toolbar
if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
#endif
}
// =============

View File

@ -59,6 +59,7 @@ class CCodeWindow
bool UseInterpreter();
bool BootToPause();
bool AutomaticStart();
//bool UseDualCore(); // not used
void JumpToAddress(u32 _Address);
@ -72,7 +73,7 @@ class CCodeWindow
// CPU Mode
IDM_INTERPRETER = 2000, // These cannot interfere with enums in Globals.h!
//IDM_DUALCORE, // not used
IDM_AUTOMATICSTART,
IDM_AUTOMATICSTART, IDM_BOOTTOPAUSE,
IDM_JITUNLIMITED, IDM_JITOFF, // jit
IDM_JITLSOFF, IDM_JITLSLXZOFF, IDM_JITLSLWZOFF, IDM_JITLSLBZXOFF,
IDM_JITLSPOFF, IDM_JITLSFOFF,
@ -142,7 +143,7 @@ class CCodeWindow
};
// Settings
bool bAutomaticStart;
bool bAutomaticStart; bool bBootToPause;
bool bLogWindow;
bool bRegisterWindow;
bool bBreakpointWindow;
@ -208,15 +209,18 @@ class CCodeWindow
void OnJITOff(wxCommandEvent& event);
void CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter);
void CreateSymbolsMenu();
void UpdateButtonStates();
void UpdateLists();
void RecreateToolbar();
void PopulateToolbar(wxToolBar* toolBar);
void OnStatusBar(wxMenuEvent& event); void OnStatusBar_(wxUpdateUIEvent& event);
void DoTip(wxString text);
void OnKeyDown(wxKeyEvent& event);
void InitBitmaps();
void CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter);
void OnKeyDown(wxKeyEvent& event);
};
#endif /*CODEWINDOW_*/

View File

@ -11,6 +11,7 @@ files = ["LogWindow.cpp",
"CodeView.cpp",
"BreakpointWindow.cpp",
"CodeWindow.cpp",
"CodeWindowSJP.cpp",
"CodeView.cpp",
"Debugger.cpp",
"MemoryCheckDlg.cpp",

View File

@ -84,6 +84,7 @@ bool BootCore(const std::string& _rFilename)
{
// StartUp.bUseDualCore = code_frame->UseDualCore();
StartUp.bUseJIT = !g_pCodeWindow->UseInterpreter();
StartUp.bBootToPause = g_pCodeWindow->BootToPause();
StartUp.bAutomaticStart = g_pCodeWindow->AutomaticStart();
}
else
@ -202,7 +203,7 @@ bool BootCore(const std::string& _rFilename)
#if defined(HAVE_WX) && HAVE_WX
// Boot to pause or not
Core::SetState((g_pCodeWindow && !StartUp.bAutomaticStart)
Core::SetState((g_pCodeWindow && StartUp.bBootToPause)
? Core::CORE_PAUSE : Core::CORE_RUN);
#else
Core::SetState(Core::CORE_RUN);

View File

@ -134,9 +134,9 @@ void CFrame::CreateMenu()
wxMenu* pOptionsMenu = new wxMenu;
m_pPluginOptions = pOptionsMenu->Append(IDM_CONFIG_MAIN, _T("Co&nfigure..."));
pOptionsMenu->AppendSeparator();
pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&GFX settings"));
pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&Graphics settings"));
pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP settings"));
pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&PAD settings"));
pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&Pad settings"));
pOptionsMenu->Append(IDM_CONFIG_WIIMOTE_PLUGIN, _T("&Wiimote settings"));
#ifdef _WIN32
pOptionsMenu->AppendSeparator();
@ -193,7 +193,7 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
#endif
toolBar->AddSeparator();
toolBar->AddTool(IDM_CONFIG_MAIN, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("Gfx"), m_Bitmaps[Toolbar_PluginGFX], _T("Gfx settings"));
toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("Gfx"), m_Bitmaps[Toolbar_PluginGFX], _T("Graphics settings"));
toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("Pad"), m_Bitmaps[Toolbar_PluginPAD], _T("Pad settings"));
toolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _T("Wiimote settings"));

View File

@ -16,7 +16,6 @@
// http://code.google.com/p/dolphin-emu/
////////////////////////////////////////////////////////////////////////////////////////
// File description
/* ¯¯¯¯¯¯¯¯¯
@ -26,23 +25,22 @@
////////////////////////*/
////////////////////////////////////////////////////////////////////////////////////////
// Settings
// ¯¯¯¯¯¯¯¯¯
// Build with music modification. Define MUSICMOD here.
#include "../../../Branches/MusicMod/Main/Src/Setup.h"
//////////////////////////
#ifndef _GLOBALS_H
#define _GLOBALS_H
#include "Common.h"
////////////////////////////////////////////////////////////////////////////////////////
// Build with music modification
// ¯¯¯¯¯¯¯¯¯
#include "../../../Branches/MusicMod/Main/Src/Setup.h" // Define MUSICMOD here
//////////////////////////
enum
{
IDM_LOADSTATE = 200, // File
IDM_LOADSTATE = 200, // File menu
IDM_SAVESTATE,
IDM_SAVESLOT1,
IDM_SAVESLOT2,
@ -68,12 +66,12 @@ enum
IDM_STOP,
IDM_BROWSE,
IDM_MEMCARD, // Misc
IDM_MEMCARD, // Misc menu
IDM_CHEATS,
IDM_CHANGEDISC,
IDM_PROPERTIES,
IDM_HELPABOUT,
IDM_HELPABOUT, // Help menu
IDM_HELPWEBSITE,
IDM_HELPGOOGLECODE,